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  2. List of video connectors - Wikipedia

    en.wikipedia.org/wiki/List_of_video_connectors

    Used by early home computers and game consoles to connect them to TVs because of the lack of any other connector. Generally not used in North America. BNC: Alternative to RCA for professional video electronics. Protocols: Serial digital interface (SDI) and HD-SDI. CoaXPress; 75 Ω for video signal (SDI and CoaXPress) on, for example, RG59 and RG6.

  3. Multiple-camera setup - Wikipedia

    en.wikipedia.org/wiki/Multiple-camera_setup

    The multiple-camera setup, multiple-camera mode of production, multi-camera or simply multicam is a method of filmmaking, television production and video production. Several cameras—either film or professional video cameras —are employed on the set and simultaneously record or broadcast a scene.

  4. Field of view in video games - Wikipedia

    en.wikipedia.org/wiki/Field_of_view_in_video_games

    90 degrees FOV in a video game. The field of view is usually given as an angle for the horizontal or vertical component of the FOV. A larger angle indicates a larger field of view. However, depending on the FOV scaling method used by the game, it may only affect the horizontal or the vertical component of the field of view.

  5. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    960H is a resolution used in analog CCTV equipment. 960H represents the number of horizontal pixels in a video signal transmitted from a camera or received by a DVR (Digital Video Recorder). The resolution of 960H depends on whether the equipment is PAL or NTSC based: 960H represents 960 x 576 (PAL) or 960 x 480 (NTSC) pixels.

  6. Virtual camera system - Wikipedia

    en.wikipedia.org/wiki/Virtual_camera_system

    This is an accepted version of this page This is the latest accepted revision, reviewed on 12 January 2025. System to display a view of a 3D virtual world Virtual camera system demo showing parameters of the camera that can be adjusted Part of a series on Video game graphics Types 2.5D & 3/4 perspective First-person view Fixed 3D Full motion video based game Graphic adventure game Isometric ...

  7. Multi-monitor - Wikipedia

    en.wikipedia.org/wiki/Multi-monitor

    AMD Eyefinity-driven multi-monitor system for gaming. Early versions of Doom permitted a three-monitor display mode, using three networked machines to show left, right, and center views. [8] More recently, games have used multiple monitors to show a more absorbing interface to the player or to display game information.

  8. Digital Visual Interface - Wikipedia

    en.wikipedia.org/wiki/Digital_Visual_Interface

    In addition to digital, some DVI connectors also have pins that pass an analog signal, which can be used to connect an analog monitor. The analog pins are the four that surround the flat blade on a DVI-I or DVI-A connector. A VGA monitor, for example, can be connected to a video source with DVI-I through the use of a passive adapter. Since the ...

  9. DisplayPort - Wikipedia

    en.wikipedia.org/wiki/DisplayPort

    These early 4K displays, for manufacturing reasons, typically use two 1920×2160 panels laminated together and are currently generally treated as multiple-monitor setups. [103] DisplayID 1.3 also allows 8K display discovery, and has applications in stereo 3D, where multiple video streams are used.