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  2. Memento pattern - Wikipedia

    en.wikipedia.org/wiki/Memento_pattern

    import java.util.List; import java.util.ArrayList; class Originator {private String state; // The class could also contain additional data that is not part of the // state saved in the memento.. public void set (String state) {this. state = state; System. out. println ("Originator: Setting state to "+ state);} public Memento saveToMemento {System. out. println ("Originator: Saving to Memento."

  3. Multiton pattern - Wikipedia

    en.wikipedia.org/wiki/Multiton_pattern

    Rather than having a single instance per application (e.g. the java.lang.Runtime object in the Java programming language) the multiton pattern instead ensures a single instance per key. The multiton pattern does not explicitly appear as a pattern in the highly regarded object-oriented programming textbook Design Patterns. [1]

  4. Null object pattern - Wikipedia

    en.wikipedia.org/wiki/Null_object_pattern

    In object-oriented computer programming, a null object is an object with no referenced value or with defined neutral (null) behavior.The null object design pattern, which describes the uses of such objects and their behavior (or lack thereof), was first published as "Void Value" [1] and later in the Pattern Languages of Program Design book series as "Null Object".

  5. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    The observer design pattern is a behavioural pattern listed among the 23 well-known "Gang of Four" design patterns that address recurring design challenges in order to design flexible and reusable object-oriented software, yielding objects that are easier to implement, change, test and reuse.

  6. File:Java Programming.pdf - Wikipedia

    en.wikipedia.org/wiki/File:Java_Programming.pdf

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  7. Join-pattern - Wikipedia

    en.wikipedia.org/wiki/Join-pattern

    Join Java [30] is a language based on the Java programming language allowing the use of the join calculus. It introduces three new language constructs: Join methods is defined by two or more Join fragments. A Join method will execute once all the fragments of the Join pattern have been called.

  8. Mediator pattern - Wikipedia

    en.wikipedia.org/wiki/Mediator_pattern

    This makes the program harder to read and maintain. Furthermore, it can become difficult to change the program, since any change may affect code in several other classes. With the mediator pattern, communication between objects is encapsulated within a mediator object. Objects no longer communicate directly with each other, but instead ...

  9. Talk:Memento pattern - Wikipedia

    en.wikipedia.org/wiki/Talk:Memento_pattern

    Having the Java example stay and the C# example go is baseless (i.e. there is no evidence of superiority of either language neither in usage statistics nor in functionality, they are two completely different languages if you actually know them, and the only reason for C# example to go seems to be because the Java code was written first before ...