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Kingmaker #4: Blood for Blood June 2010: 96 978-1-60125-251-7: Softcover PZO9034 Neil Spicer Kingmaker #5: War of the River Kings July 2010: 96 978-1-60125-252-4: Softcover PZO9035 Jason Nelson Kingmaker #6: Sound of a Thousand Screams July 2010: 96 978-1-60125-253-1: Softcover PZO9036 Richard Pett Serpent's Skull #1: Soul for Smuggler's Shiv
Pathfinder is a tabletop role-playing game based on a d20 system, in which most outcomes are based on the roll of a 20-sided die along with additional modifiers.One player acts as the game master for one or more other players, guiding them through an adventure path (or module), which can consist of exploration, combat, and non-violent interactions with non-player characters.
Blood & Magic is a real-time strategy video game released by Interplay Productions in 1996 which uses the Dungeons & Dragons license. [2]Blood & Magic is a real-time strategy game that takes place in a previously unknown area of the Forgotten Realms, and was the first computer game from Interplay based on the Advanced Dungeons & Dragons roleplaying system by TSR.
Dawn of Magic is set in a fantasy world. In the Absolute, the setting's afterlife, a being called Modo endangered his companions in pursuit of power.The inhabitants of the Absolute called a tribunal and sentenced Modo to be reborn on earth, live a mortal life (retaining his memories but none of his power) and die after 100 years.
The Compendium Maleficarum is a book of spells, doctrines, and secrets crafted entirely from bone (even the pages) and penned in blood, that is on par with the Fragments of Vecna. The Tome of Shared Secrets is an illustrated bestiary of relic status, with the ability to impart knowledge of dark and evil creatures at the cost of a portion the ...
For the original D&D rule set, the lich was introduced in its first supplement, Greyhawk (1975). [3] [6] It is described simply as a skeletal monster that was formerly a magic-user or a magic-user/cleric in life and retains those abilities, able to send lower-level characters fleeing in fear.
The Toreador are the closest to humanity, with a passion for culture; the Ventrue are noble, powerful leaders; the Brujah are rebels who excel at fighting; the Malkavians are cursed with insanity and blessed with insight; the Gangrel are loners, in sync with their animalistic nature; the secretive, untrustworthy Tremere wield blood magic; and ...
The trilogy primarily takes place in the fictional kingdom of Adro, one of the Nine Kingdoms founded by Kresimir, a semi-mythical figure now worshiped as a deity.At the beginning of Promise of Blood, Field Marshal Tamas has just committed a coup d'etat against Adro's corrupt and ineffective monarchy.