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A method for checkmate applicable when the lone king is in the corner of the opposite color from the bishop (the "wrong" corner, where checkmate cannot be forced), was given by François-André Danican Philidor in the 1777 update [5] to his famous 1749 treatise, L'Analyse des Échecs. [6]
The bishop and knight mate is one of the four basic checkmates and occurs when the king works together with a bishop and knight to force the opponent king to the corner of the board. The bishop and knight endgame can be difficult to master: some positions may require up to 34 moves of perfect play before checkmate can be delivered.
) without succumbing to a checkmate in two moves, 5...Nxe5 would win the white knight (for the pawn) and protect the bishop on g4. Instead, with 5.h3, White "puts the question" to the bishop which must either retreat on the c8–h3 diagonal, capture the knight, be captured, or as in this game, move to an insecure square.
Combinations with insufficient material to checkmate include: king versus king; king and bishop versus king; king and knight versus king; king and bishop versus king and bishop with the bishops on the same color. Mutual agreement – a player may offer a draw to their opponent at any stage of a game. If the opponent accepts, the game is a draw.
Two basic checkmate positions are shown with a bishop and a knight, or the bishop and knight checkmate. [40] The first position is a checkmate by the bishop, with the black king in the corner. The bishop can be on other squares along the diagonal, the white king and knight have to be on squares that attack g8 and h7.
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Philidor's mate, also known as Philidor's legacy, is a checkmating pattern that ends in smothered mate. This method involves checking with the knight forcing the king out of the corner of the board, moving the knight away to deliver a double check from the queen and knight, sacrificing the queen to force the rook next to the king, and mating with the knight.