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  2. Doom (1993 video game) - Wikipedia

    en.wikipedia.org/wiki/Doom_(1993_video_game)

    Doom is a first-person shooter game developed and published by id Software.Released on December 10, 1993, for DOS, it is the first installment in the Doom franchise.The player assumes the role of a space marine, later unofficially referred to as Doomguy, fighting through hordes of undead humans and invading demons.

  3. Development of Doom - Wikipedia

    en.wikipedia.org/wiki/Development_of_Doom

    Doom, a first-person shooter game by id Software, was released in December 1993 and is considered one of the most significant and influential video games in history. [1] [2] [3] Development began in November 1992, with programmers John Carmack and John Romero, artists Adrian Carmack and Kevin Cloud, and designer Tom Hall.

  4. Don Ivan Punchatz - Wikipedia

    en.wikipedia.org/wiki/Don_Ivan_Punchatz

    [2] During 1993, id Software hired him to create the Doom video game package art and logo. The result was named the second best video game box art of all time by GameSpy. [3] His son, Gregor Punchatz, has worked on special effects for several films, and also created monster sculptures for Doom. [1]

  5. Doom (franchise) - Wikipedia

    en.wikipedia.org/wiki/Doom_(franchise)

    Doom (stylized as DOOM) is an American media franchise created by John Carmack, John Romero, Adrian Carmack, Kevin Cloud, and Tom Hall. [1] The series usually focuses on the exploits of an unnamed space marine (often referred to as Doomguy or Doom Slayer) operating under the auspices of the Union Aerospace Corporation (UAC), who fights hordes of demons and the undead to save Earth from an ...

  6. Doomguy - Wikipedia

    en.wikipedia.org/wiki/Doomguy

    Doomguy or Doom Slayer [a] is the protagonist of the Doom franchise by id Software. He was created by American video game designer John Romero and was introduced as the player character in the original 1993 video game Doom. Within the Doom series, Doomguy is a demon hunting space marine dressed in green

  7. John Romero - Wikipedia

    en.wikipedia.org/wiki/John_Romero

    Alfonso John Romero (born October 28, 1967) [1] is an American video game developer.He co-founded id Software and designed their early games, including Wolfenstein 3D (1992), Doom (1993), Doom II (1994), Hexen (1995) and Quake (1996).

  8. Wikipedia:Featured article candidates/Doom (1993 video game ...

    en.wikipedia.org/.../Doom_(1993_video_game)/archive1

    Nominator(s): Pres N 02:01, 21 August 2023 (UTC) [] Doom is many things: the father of first-person shooter video games, one of the most influential games in any genre, the game that made id Software a household name and its developers millionaire stars, and possibly what single-handedly changed the cultural perception at large of a "video game" from bleeps and bloops in an arcade into shooter ...

  9. Doom engine - Wikipedia

    en.wikipedia.org/wiki/Doom_engine

    Viewed from the top down, all Doom levels are actually two-dimensional, demonstrating one of the key limitations of the Doom engine: room-over-room is not possible. This limitation, however, has a silver lining: a "map mode" can be easily displayed, which represents the walls and the player's position, much like the first image to the right.