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The audience design framework distinguishes between several kinds of audience types based on three criteria from the perspective of the speaker: known (whether an addressee is known to be part of a speech context), ratified (the speaker acknowledges the listener's presence in the speech context), or addressed (the listener is directly spoken to).
Audience theory offers explanations of how people encounter media, how they use it, and how it affects them. Although the concept of an audience predates modern media, [1] most audience theory is concerned with people’s relationship to various forms of media. There is no single theory of audience, but a range of explanatory frameworks.
A virtual audience is the use of videoconferencing as a substitute for an in-person studio audience or spectators during a television program or sporting event. A virtual audience allows users to attend a television taping or other event virtually by viewing it via livestreaming, and having audio and video of themselves streamed via webcam to screens at the studio or event site.
The audience motivations they were able to identify helped lay the groundwork for their research in 1972 and eventually uses and gratifications theory. [17] McQuail, Blumler and Joseph Brown suggested that the uses of different types of media could be grouped into 4 categories: diversion, personal relationships, personal identity, surveillance ...
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Audience analysis is a task that is often performed by technical writers in a project's early stages. It consists of assessing the audience to make sure the information provided to them is at the appropriate level. The audience is often referred to as the end-user, and all
Digital rhetoric is an extension of human communication—taking place in a digital sphere. [1]Digital rhetoric is communication that exists in the digital sphere. It can be expressed in many different forms, including text, images, videos, and software. [2]
The mild initial curiosity stirred by Zoom-shot movies died quickly, because so few of them were watchable, and because filmmakers quickly found workarounds to create more fluid entertainments ...