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  2. Boss DS-1 - Wikipedia

    en.wikipedia.org/wiki/Boss_DS-1

    The Boss DS-1 is a distortion pedal for guitar, manufactured by the Roland Corporation under the brand name Boss since 1978. The first distortion effects unit made by Boss, [ 1 ] it has become a classic effect, used by many notable guitar players.

  3. DS1 - Wikipedia

    en.wikipedia.org/wiki/DS1

    DS1 or DS-1 may refer to: BOSS DS-1, a guitar distortion pedal; Digital Signal 1, a T-carrier signaling scheme devised by Bell Labs; Deep Space 1, a mission to 9969 Braille & 19P/Borrelly; DS-1 (drug), a selective GABA A α4β3δ agonist drug; South African Class DS1, a diesel locomotive class; Datsun DS-1, a car by Nissan, see Datsun DS Series

  4. Blighttown - Wikipedia

    en.wikipedia.org/wiki/Blighttown

    Blighttown has been regarded by critics as an infamous area of Dark Souls due to its unique and harsh level of difficulty from its hostile and toxic environment. Critics have also argued that Blighttown is an instance of effective game design because of its level design and pressure towards players.

  5. Dark Souls - Wikipedia

    en.wikipedia.org/wiki/Dark_Souls

    Dark Souls [a] is a dark fantasy action role-playing game series developed by FromSoftware and published by Bandai Namco Entertainment.Created by Hidetaka Miyazaki, the series began with the release of Dark Souls (2011) and has seen two sequels, Dark Souls II (2014) and Dark Souls III (2016).

  6. Dark Souls: Artorias of the Abyss - Wikipedia

    en.wikipedia.org/wiki/Dark_Souls:_Artorias_of...

    The game requires the player to explore areas and progress through them by fighting bosses at certain points. Artorias of the Abyss adds a new area, Oolacile, that can be accessed after obtaining the "Broken Pendant" item. The area includes four bosses and other optional miniboss fights.

  7. Anor Londo - Wikipedia

    en.wikipedia.org/wiki/Anor_Londo

    Anor Londo has been cited by critics as one of the best and most memorable areas in the Dark Souls games for its beautiful design, environmental storytelling, and, in the first game, its final boss battle against the duo of Ornstein and Smough; the area's high difficulty in the original Dark Souls, most notably said boss fight and a climbing ...

  8. Dark Souls (video game) - Wikipedia

    en.wikipedia.org/wiki/Dark_Souls_(video_game)

    However, resting at a bonfire respawns all of the world's enemies, except for bosses, mini-bosses, and friendly non-playable characters. The player character's interaction with the world of Dark Souls includes a great deal of combat. Combat includes melee attacks, ranged attacks, various forms of defensive maneuvering, and magical abilities.

  9. Bonfire (Dark Souls) - Wikipedia

    en.wikipedia.org/wiki/Bonfire_(Dark_Souls)

    Bonfires first appear as in-game checkpoints in Dark Souls, and later appear in the sequels Dark Souls II and Dark Souls III. [12] The appearances of the checkpoints in the trilogy differ from those in the preceding FromSoftware soulslike game Demon's Souls and its 2020 remake, which take the form of "Archstones," [16] and those in the subsequent games Bloodborne, Sekiro, and Elden Ring, which ...