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  2. 3D audio effect - Wikipedia

    en.wikipedia.org/wiki/3D_audio_effect

    These effects include localization of sound sources behind, above and below the listener. Some 3D technologies also convert binaural recordings to stereo recordings. 3D Positional Audio effects emerged in the 1990s in PC and video game consoles. 3D audio techniques have also been incorporated in music and video-game style music video arts.

  3. MPEG-H 3D Audio - Wikipedia

    en.wikipedia.org/wiki/MPEG-H_3D_Audio

    MPEG-H 3D Audio, specified as ISO/IEC 23008-3 (MPEG-H Part 3), is an audio coding standard developed by the ISO/IEC Moving Picture Experts Group (MPEG) to support coding audio as audio channels, audio objects, or higher order ambisonics (HOA). MPEG-H 3D Audio can support up to 64 loudspeaker channels and 128 codec core channels.

  4. 3D sound synthesis - Wikipedia

    en.wikipedia.org/wiki/3D_sound_synthesis

    An application of 3D sound synthesis is the sense of presence in a virtual environment, by producing more realistic environments and sensations in games, teleconferencing systems, and tele-ensemble systems. 3D sound can also be used to help those with sensory impairments, such as the visually impaired, and act as a substitute for other sensory feedback.

  5. Wikipedia:Free sound resources - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Free_sound_resources

    From field-recordings to sound fx, drum loops and musical instrument samples. CC0, CC BY, CC BY-NC Samplibrary: No Yes Custom HD 96khz 24 bit wav recorded sounds with ongoing free new sounds and The Suggestion Engine where creators can request sounds Royalty Free Videvo Sound Effects: Yes Yes Royalty Free Sound Effects with a large selection of ...

  6. Sound Retrieval System - Wikipedia

    en.wikipedia.org/wiki/Sound_Retrieval_System

    SRS. Sound Retrieval System (SRS) is a patented psychoacoustic 3D audio processing technology originally invented by Arnold Klayman in the early 1980s. [citation needed] The SRS technology applies head-related transfer functions (HRTFs) to create an immersive 3D soundfield using only two speakers, widening the "sweet spot", creating a more spacious sense of ambience, and producing strong ...

  7. Binaural recording - Wikipedia

    en.wikipedia.org/wiki/Binaural_recording

    Sound coming from the left arrives first to the left ear and microseconds later to the right ear. Head muffles the sound making the sound louder to the left ear than to the right ear. The head and other parts of the body deflect the sound thus changing the sound's frequency spectrum along its way from the left side to the right side.

  8. Sound Forge - Wikipedia

    en.wikipedia.org/wiki/Sound_Forge

    On May 20, 2016, Sony announced that it would be selling the bulk of its creative software suite, including Sound Forge Pro, to Magix GmbH & Co. Magix announced via Facebook that their first new version of Sound Forge Audio Studio (Sound Forge Audio Studio 12) was released August 2017.

  9. MOS Technology 6581 - Wikipedia

    en.wikipedia.org/wiki/MOS_Technology_6581

    The MOS Technology 6581/8580 SID (Sound Interface Device) is the built-in programmable sound generator chip of the Commodore CBM-II, Commodore 64, [1] Commodore 128, and MAX Machine home computers. Together with the VIC-II graphics chip, the SID was instrumental in making the C64 the best-selling home computer in history, [ 2 ] and is partly ...