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  2. Special member functions - Wikipedia

    en.wikipedia.org/wiki/Special_member_functions

    Move assignment operator if no copy constructor, copy assignment operator, move constructor and destructor are explicitly declared. Destructor; In these cases the compiler generated versions of these functions perform a memberwise operation. For example, the compiler generated destructor will destroy each sub-object (base class or member) of ...

  3. new and delete (C++) - Wikipedia

    en.wikipedia.org/wiki/New_and_delete_(C++)

    This requests a memory buffer from the free store that is large enough to hold a contiguous array of N objects of type T, and calls the default constructor on each element of the array. Memory allocated with the new[] must be deallocated with the delete[] operator, rather than delete .

  4. Destructor (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Destructor_(computer...

    In object-oriented programming, a destructor (sometimes abbreviated dtor [1]) is a method which is invoked mechanically just before the memory of the object is released. [2] It can happen when its lifetime is bound to scope and the execution leaves the scope, when it is embedded in another object whose lifetime ends, or when it was allocated dynamically and is released explicitly.

  5. Placement syntax - Wikipedia

    en.wikipedia.org/wiki/Placement_syntax

    In the C++ programming language, placement syntax allows programmers to explicitly specify the memory management of individual objects — i.e. their "placement" in memory. Normally, when an object is created dynamically, an allocation function is invoked in such a way that it will both allocate memory for the object, and initialize the object ...

  6. Rule of three (C++ programming) - Wikipedia

    en.wikipedia.org/wiki/Rule_of_three_(C++...

    destructor; copy constructor; copy assignment operator; These three functions are special member functions. If one of these functions is used without first being declared by the programmer it will be implicitly implemented by the compiler with the following default semantics: Destructor – call the destructors of all the object's class-type ...

  7. Constructor (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Constructor_(object...

    In C++, objects are created on the stack when the constructor is invoked without the new operator, and created on the heap when the constructor is invoked with the new operator. Stack objects are deleted implicitly when they go out of scope, while heap objects must be deleted implicitly by a destructor or explicitly by using the delete operator.

  8. Comparison of programming languages (object-oriented ...

    en.wikipedia.org/wiki/Comparison_of_programming...

    :Property Numbered Default name ∇ result ← Get instructions ∇ ∇ Set arguments instructions ∇:EndProperty Bar:Property Numbered Default Bar ∇ result ← Get instructions ∇:EndProperty Bar:Property Numbered Default Bar ∇ Set arguments instructions ∇:EndProperty Bar: C++ type& operator[](type index) { instructions} type operator ...

  9. Object lifetime - Wikipedia

    en.wikipedia.org/wiki/Object_lifetime

    Aspects of object lifetime vary between programming languages and within implementations of a language. The core concepts are relatively common, but terminology varies. For example, the concepts of create and destroy are sometimes termed construct and destruct and the language elements are termed constructor (ctor) and destructor (dtor).