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  2. Timeboxing - Wikipedia

    en.wikipedia.org/wiki/Timeboxing

    In many types of projects, and especially in software engineering, analyzing and defining all requirements and specifications before the start of the realization phase is impossible. Timeboxing can be a favorable type of contracting for projects in which the deadline is the most critical aspect and when not all requirements are completely ...

  3. Architecture tradeoff analysis method - Wikipedia

    en.wikipedia.org/wiki/Architecture_Tradeoff...

    ATAM was developed by the Software Engineering Institute at the Carnegie Mellon University. Its purpose is to help choose a suitable architecture for a software system by discovering trade-offs and sensitivity points. ATAM is most beneficial when done early in the software development life-cycle when the cost of changing architectures is minimal.

  4. FURPS - Wikipedia

    en.wikipedia.org/wiki/FURPS

    FURPS is an acronym representing a model for classifying software quality attributes (functional and non-functional requirements): Functionality - capability (size and generality of feature set), reusability (compatibility, interoperability, portability), security (safety and exploitability)

  5. 4+1 architectural view model - Wikipedia

    en.wikipedia.org/wiki/4+1_architectural_view_model

    Illustration of the 4+1 Architectural View Model. 4+1 is a view model used for "describing the architecture of software-intensive systems, based on the use of multiple, concurrent views". [1] The views are used to describe the system from the viewpoint of different stakeholders, such as end-users, developers, system engineers, and project managers.

  6. Dynamic systems development method - Wikipedia

    en.wikipedia.org/wiki/Dynamic_systems...

    The DSDM Consortium was founded in 1994 by an association of vendors and experts in the field of software engineering and was created with the objective of "jointly developing and promoting an independent RAD framework" by combining their best practice experiences. The origins were an event organized by the Butler Group in London.

  7. Lehman's laws of software evolution - Wikipedia

    en.wikipedia.org/wiki/Lehman's_laws_of_software...

    In software engineering, the laws of software evolution refer to a series of laws that Lehman and Belady formulated starting in 1974 with respect to software evolution. [1] [2] The laws describe a balance between forces driving new developments on one hand, and forces that slow down progress on the other hand. Over the past decades the laws ...

  8. Software architecture description - Wikipedia

    en.wikipedia.org/wiki/Software_architecture...

    An architecture description will often employ several different model kinds to effectively address a variety of audiences, the stakeholders (such as end users, system owners, software developers, system engineers, program managers) and a variety of architectural concerns (such as functionality, safety, delivery, reliability, scalability).

  9. Software engineering - Wikipedia

    en.wikipedia.org/wiki/Software_engineering

    Software engineering is a branch of both computer science and engineering focused on designing, developing, testing, and maintaining software applications. It involves applying engineering principles and computer programming expertise to develop software systems that meet user needs.