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Space Invaders [b] is a 1978 shoot 'em up video game developed and published by Taito for arcades.It was released in Japan in April 1978, with the game being released by Midway Manufacturing overseas.
[4] [6] Space Invaders and several of its arcade sequels are often included in video game compilations released by Taito. It inspired numerous other games. [7] Many companies created clones that copied its gameplay, with more than a hundred Space Invaders clones released for various platforms by the early 1980s (such as Super Invader and TI ...
Space Invaders was released for the Atari 2600 on March 10, 1980. [17] It became a high seller in 1980, earning Atari over $100,000,000. The console version of Space Invaders, along with popular arcade games Asteroids (1979), Missile Command (1980) and Battlezone (1980) would move Atari to a growth of $512.7 million for the year. [11]
Space Invaders DX [a] is a 1993 fixed shooter arcade game developed and published in Japan by Taito.It has been re-released for several consoles since, including the Super Nintendo Entertainment System, PC Engine Super CD, and Sega Saturn — several of these conversions use the name Space Invaders: The Original Game [b].
Space Invaders Part II was released in Japan by Taito in July 1979. [7] In North America, it was debuted by Midway Games in November 1979 [1] and then entered mass production in January 1980. [7] It was designed by Tomohiro Nishikado, the creator of the original Space Invaders, and was made to clear out inventory of excess Space Invaders arcade ...
Space Invaders Invincible Collection is a compilation of various Space Invaders titles developed by Taito and Gotch Technology. It was released in Japan for the Nintendo Switch on March 26, 2020. [ 1 ]
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Space Invaders Virtual Collection [a] is a 1995 compilation video game developed and published by Taito in Japan for the Virtual Boy. It includes direct ports of the arcade game Space Invaders (1978) and its sequel Space Invaders Part II (1979), alongside 3D remakes that take advantage of the Virtual Boy's hardware capabilities.