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  2. Social computing - Wikipedia

    en.wikipedia.org/wiki/Social_computing

    Social computing is an area of computer science that is concerned with the intersection of social behavior and computational systems. It is based on creating or recreating social conventions and social contexts through the use of software and technology.

  3. Technology and society - Wikipedia

    en.wikipedia.org/wiki/Technology_and_society

    Technology, society and life or technology and culture refers to the inter-dependency, co-dependence, co-influence, and co-production of technology and society upon one another. Evidence for this synergy has been found since humanity first started using simple tools.

  4. Social technology - Wikipedia

    en.wikipedia.org/wiki/Social_technology

    Closely related to social technology is the term social engineering. Thorstein Veblen used 'social engineering' in 1891, but suggested that it was used earlier. [16] In the 1930s both 'social engineering and 'social technology' became associated with the large scale socio-economic policies of the Soviet Union.

  5. Computer-supported cooperative work - Wikipedia

    en.wikipedia.org/wiki/Computer-supported...

    Self-presentation has been studied in traditional face-to-face environments, but as society has embraced content culture, social platforms have generated new affordances for presenting oneself online. Due to technological growth, social platforms, and their increased affordances, society has reconfigured the way users self-present online due to ...

  6. Anthropology of technology - Wikipedia

    en.wikipedia.org/wiki/Anthropology_of_technology

    Blacksmith at work, Nuremberg c. 1606 The anthropology of technology (AoT) is a unique, diverse, and growing field of study that bears much in common with kindred developments in the sociology and history of technology: first, a growing refusal to view the role of technology in human societies as the irreversible and predetermined consequence of a given technology's putative "inner logic"; and ...

  7. Computer-supported collaboration - Wikipedia

    en.wikipedia.org/wiki/Computer-supported...

    The subfield computer-mediated communication deals specifically with how humans use "computers" (or digital media) to form, support and maintain relationships with others (social uses), regulate information flow (instructional uses), and make decisions (including major financial and political ones).

  8. Computational sociology - Wikipedia

    en.wikipedia.org/wiki/Computational_sociology

    Computational sociology is a branch of sociology that uses computationally intensive methods to analyze and model social phenomena. Using computer simulations, artificial intelligence, complex statistical methods, and analytic approaches like social network analysis, computational sociology develops and tests theories of complex social processes through bottom-up modeling of social interactions.

  9. Technology - Wikipedia

    en.wikipedia.org/wiki/Technology

    Technology is the application of conceptual knowledge to achieve practical goals, especially in a reproducible way. [1] The word technology can also mean the products resulting from such efforts, [2] [3] including both tangible tools such as utensils or machines, and intangible ones such as software.