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Define game states; Simulate audio environments; Manage sound integration; Apply the Windows Spatial Audio API, or Dolby Atmos. Wwise allows for on-the-fly audio authoring directly in game. Over a local network, users can create, audition, and tweak sound effects and subtle sound behaviors while the game is being played on another host.
Coldstone game engine – game engine specializing in role-playing and adventure-style games; Dylan – programming language; Eclipse – open source Java-based IDE for developing rich-client applications, includes SWT library, replaces Swing by using underlying OS native windowing abilities; Fink – Debian package manager for ported Unix software
Audacity is a free and open-source digital audio editor and recording application software, available for Windows, macOS, Linux, and other Unix-like operating systems. [4] [5] ...
World Builder is a game creation system for point-and-click text-and-graphics adventure games. [1] It was released for Macintosh in 1986 by Silicon Beach Software and had already been used for creating Enchanted Scepters in 1984.
Game-Maker 3.0, CD-ROM: this package includes the contents of the floppy package, plus first-party games Pipemare, Penguin Pete, Houses, and Terrain; A-J Games productions Glubada Pond, Crullo: Adventures of a Donut, Cireneg's Rings, and Linear Volume; two games by Sheldon Chase of KD Software, Woman Warrior and the Outer Limits and Woman ...
Game Sprockets is a collection of application programming interfaces (APIs) supporting gaming on the classic Mac OS.It consisted of four main parts, DrawSprocket, InputSprocket, SoundSprocket and NetSprocket, each providing a library of pre-rolled routines for common gaming tasks.
Video game developers developed hundreds of free online video games using Shockwave, publishing them on websites such as Miniclip and Shockwave.com. In July 2011, a survey found that Flash Player had 99% market penetration in desktop browsers in "mature markets" (United States, Canada, United Kingdom, France, Germany, Japan, Australia, and New ...
Cross-platform Audio Creation Tool (XACT) is an audio programming library and engine released by Microsoft as part of the DirectX SDK. [1] It is a high-level audio library for authoring/playing audio that is written to use Xaudio on the Xbox, DirectSound on Windows XP, and the new audio stack on Windows Vista and Windows 7.