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Awakenings was released theatrically on December 12, 1990, with an opening weekend gross of $417,076, [26] opening in second place, behind Home Alone's ninth weekend, with $8,306,532. [27] It went on to gross $52.1 million in the United States and Canada, [26] and $56.6 million internationally, [28] for a worldwide total of $108.7 million.
Each of these "Great Awakenings" was characterized by widespread revivals led by evangelical Protestant ministers, a sharp increase of interest in religion, a profound sense of conviction and redemption on the part of those affected, an increase in evangelical church membership, and the formation of new religious movements and denominations.
Dragon Age: Origins is a 2009 role-playing video game developed by BioWare and published by Electronic Arts.It is the first game in the Dragon Age franchise. Set in the fictional kingdom of Ferelden during a period of civil strife, the game puts the player in the role of a warrior, mage, or rogue coming from an elven, human, or dwarven background.
A version containing the aforementioned DLC along with Origins and its expansion pack Dragon Age: Origins - Awakening, Dragon Age: Origins - Ultimate Edition, was released on October 27, 2010. Many smaller content items in Origins were given away for promotional purposes as pre-order bonuses, platform exclusives and as rewards from special events.
Zog I (born Ahmed Muhtar Zogolli; 8 October 1895 – 9 April 1961) was the leader of Albania from 1922 to 1939. At age 27, he first served as Albania's youngest ever Prime Minister (1922–1924), then as president (1925–1928), and finally as king (1928–1939).
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The Alliance Alive is a role-playing video game in which the player takes control of a group eventually numbering twelve characters (however, Robbins, Shiki, and Matilda are optional), navigating an unnamed fantasy world in a quest to free it from the control of otherworldly beings called Daemons. [1]
Aonuma wanted to bring a new creativity and innovation to the series, feeling that Link's Awakening offered a new approach to combining gameplay from these perspectives. He asked Grezzo to work with Nintendo EPD Group No.3 on the game, as it was the first time they had worked on an original Zelda game rather than a remake. [ 9 ]