enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Scaling (geometry) - Wikipedia

    en.wikipedia.org/wiki/Scaling_(geometry)

    Each iteration of the Sierpinski triangle contains triangles related to the next iteration by a scale factor of 1/2. In affine geometry, uniform scaling (or isotropic scaling [1]) is a linear transformation that enlarges (increases) or shrinks (diminishes) objects by a scale factor that is the same in all directions (isotropically).

  3. Comparison gallery of image scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Comparison_gallery_of...

    Scalable Vector Graphics are well suited to simple geometric images, while photographs do not fare well with vectorization due to their complexity. Note that the special characteristics of vectors allow for greater resolution example images. The other algorithms are standardized to a resolution of 160x160 and 218x80 pixels respectively.

  4. Image scaling - Wikipedia

    en.wikipedia.org/wiki/Image_scaling

    Image scaling can be interpreted as a form of image resampling or image reconstruction from the view of the Nyquist sampling theorem.According to the theorem, downsampling to a smaller image from a higher-resolution original can only be carried out after applying a suitable 2D anti-aliasing filter to prevent aliasing artifacts.

  5. Pixel-art scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Pixel-art_scaling_algorithms

    Pixel art scaling algorithms employ methods significantly different than the common methods of image rescaling, which have the goal of preserving the appearance of images. As pixel art graphics are commonly used at very low resolutions, they employ careful coloring of individual pixels. This results in graphics that rely on a high amount of ...

  6. 2D computer graphics - Wikipedia

    en.wikipedia.org/wiki/2D_computer_graphics

    In Euclidean geometry, uniform scaling (isotropic scaling, [3] homogeneous dilation, homothety) is a linear transformation that enlarges (increases) or shrinks (diminishes) objects by a scale factor that is the same in all directions. The result of uniform scaling is similar (in the geometric sense) to the original. A scale factor of 1 is ...

  7. Isometric projection - Wikipedia

    en.wikipedia.org/wiki/Isometric_projection

    The term "isometric" comes from the Greek for "equal measure", reflecting that the scale along each axis of the projection is the same (unlike some other forms of graphical projection). An isometric view of an object can be obtained by choosing the viewing direction such that the angles between the projections of the x , y , and z axes are all ...

  8. Anisotropic diffusion - Wikipedia

    en.wikipedia.org/wiki/Anisotropic_diffusion

    Each of the resulting images in this family are given as a convolution between the image and a 2D isotropic Gaussian filter, where the width of the filter increases with the parameter. This diffusion process is a linear and space-invariant transformation of the original image. Anisotropic diffusion is a generalization of this diffusion process ...

  9. Scale space - Wikipedia

    en.wikipedia.org/wiki/Scale_space

    A first-order extension of the isotropic Gaussian scale space is provided by the affine (Gaussian) scale space. [4] One motivation for this extension originates from the common need for computing image descriptors subject for real-world objects that are viewed under a perspective camera model.