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  2. Fun School - Wikipedia

    en.wikipedia.org/wiki/Fun_School

    Fun School 1 is the first set of educational games, created in 1984 by Database Educational Software for the Acorn Electron and BBC Micro computers. [1] The three individual games catered for children aged under 6 years, between 6 and 8 years and over 8 years respectively.

  3. Category:Game images - Wikipedia

    en.wikipedia.org/wiki/Category:Game_images

    Please do not list images which are only usable under the doctrine of fair use, images whose license restricts copying or distribution to non-commercial use only, or otherwise non-free images here. Please also consider uploading new free images and transferring images in this category to the Wikimedia Commons so that they may be more widely used.

  4. Dixit (board game) - Wikipedia

    en.wikipedia.org/wiki/Dixit_(board_game)

    The remaining cards in the tableau are moved to the discard pile. If the selected image card is not correctly guessed, all of the cards in the tableau are discarded. The game ends when a 3×3 square tableau can no longer be made from the remaining image cards in the draw pile. The winner is the player with the most image cards at the end of the ...

  5. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    A game artist creates visual art for games. Game artists are often vital to role-playing games and collectible card games. [5]Many graphic elements of games are created by the designer when producing a prototype of the game, revised by the developer based on testing, and then further refined by the artist and combined with artwork as a game is prepared for publication or release.

  6. Game art design - Wikipedia

    en.wikipedia.org/wiki/Game_art_design

    Game art design is a subset of game development involving the process of creating the artistic aspects of video games. Video game art design begins in the pre-production phase of creating a video game .

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    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  8. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    Video game design is the process of designing the rules and content of video games in the pre-production stage [1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  9. Game design document - Wikipedia

    en.wikipedia.org/wiki/Game_design_document

    A game design document may be made of text, images, diagrams, concept art, or any applicable media to better illustrate design decisions. Some design documents may include functional prototypes or a chosen game engine for some sections of the game. Although considered a requirement by many companies, a GDD has no set industry standard form.

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