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Genius Invokation TCG (Chinese: 七圣召唤; pinyin: Qīshèng Zhàohuàn; lit. 'Summoning of the Seven Sages') is a free-to-play digital collectible card game developed by miHoYo as a permanent game mode of Genshin Impact and released alongside the game's Version 3.3 update on December 7, 2022. [1][2] The game features characters, events and ...
Action role-playing. Mode (s) Single-player, Multiplayer. Genshin Impact [b] is a 2020 action role-playing video game produced by MiHoYo/HoYoverse. [c] The game features an anime -style open world environment and an action-based battle system using elemental magic and character-switching. A free-to-play game monetized through gacha game ...
Paimon (Chinese: 派蒙; pinyin: Pàiméng) is a character from Genshin Impact, a 2020 action role-playing gacha game developed by miHoYo. She serves as the game's mascot, the player's guide, and icon for the game and official website. She has the appearance of a small flying fairy that speaks dialogue on the player's behalf and teaches them ...
Cai Shujin. Kelly Baskin [4] Manaka Iwami [4] Kim Yeon-woo. An outgoing, gregarious Knight of Favonius and the only member of its Outrider unit; she is widely regarded as the gliding champion of Mondstadt. Amber is the first playable character that players obtain in the game, other than the Traveler. [7][9] Barbara.
Hu Tao (Chinese: 胡桃; pinyin: Hú Táo; lit. 'Walnut') is a playable character in the action role-playing game Genshin Impact. She is voiced by Brianna Knickerbocker in English, Tao Dian [zh] in Chinese, Rie Takahashi in Japanese, and Kim Ha-ru [ko] in Korean. In the game, she serves as the 77th Director of the Wangsheng Funeral Parlor ...
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Mondstadt soundtrack. In 2019, video game developer company miHoYo got composer and music producer Yu-Peng Chen, also known as Chen Zhiyi, to produce the soundtrack for their title Genshin Impact with their in-house music studio HOYO-MiX. It was Chen's first major video game work, and he described the project as a difficult challenge.
unity.com. Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console, augmented reality, and virtual reality platforms.
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