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When the "It" player has finished counting, they call out one of the numbers. All players who had chosen that corner or area are out of the game, and they sit down. Then, "It" counts again, and the remaining players move to a different corner, unless the corner is out. The last person to still be in the game wins, and usually becomes the new "It."
Hand of cards during a game. The following is a glossary of terms used in card games.Besides the terms listed here, there are thousands of common and uncommon slang terms. Terms in this glossary should not be game-specific (e.g. specific to bridge, hearts, poker or rummy), but apply to a wide range of card games played with non-proprietary pac
Four square is played on any hard-surfaced court, such as wood, concrete or asphalt.There is no official court size, but typically courts measure between 10 and 30 feet (3.0 and 9.1 meters) on a side, and divided into four smaller squares labelled 1–4 of equal size.
"Puss" attempts to gain a corner during the exchange. Should they succeed, the player left without a corner becomes "Puss" and takes the place in the center of the arena. Play resumes in a similar manner. Should players A and B attempt to exchange corners and A gains B's corner but A's corner is gained by "Puss", then B becomes "Puss" rather ...
A complete game (denoted by CG) is the act of a pitcher pitching an entire game himself, without the benefit of a relief pitcher. A complete game can be either a win or a loss. A complete game can be awarded to a pitcher even if he pitches less than (or more than) nine innings, as long as he pitches the entire game.
Parcheesi is typically played with two dice, four pieces per player and a gameboard with a track around the outside, four corner spaces and four home paths leading to a central end space. The most popular Parcheesi boards in America have 68 spaces around the edge of the board, 12 of which are darkened safe spaces .
The following is a glossary of traditional English-language terms used in the three overarching cue sports disciplines: carom billiards referring to the various carom games played on a billiard table without pockets; pool, which denotes a host of games played on a table with six pockets; and snooker, played on a large pocket table, and which has a sport culture unto itself distinct from pool.
In an "even", or non-handicap game, Black's initial advantage of moving first can be offset by komi (compensation points): a fixed number of points, agreed before the game, added to White's score at the end of the game. The correct value of komi (to properly compensate for Black's advantage) is controversial, but common values are 5.5, 6.5, or ...