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Memory management (also dynamic memory management, dynamic storage allocation, or dynamic memory allocation) is a form of resource management applied to computer memory.The essential requirement of memory management is to provide ways to dynamically allocate portions of memory to programs at their request, and free it for reuse when no longer needed.
Example of a binary max-heap with node keys being integers between 1 and 100. In computer science, a heap is a tree-based data structure that satisfies the heap property: In a max heap, for any given node C, if P is the parent node of C, then the key (the value) of P is greater than or equal to the key of C.
A free list (or freelist) is a data structure used in a scheme for dynamic memory allocation. It operates by connecting unallocated regions of memory together in a linked list, using the first word of each unallocated region as a pointer to the next. It is most suitable for allocating from a memory pool, where all objects have the same size.
Heap (data structure), a data structure commonly used to implement a priority queue; Heap (mathematics), a generalization of a group; Heap (programming) (or free store), an area of memory for dynamic memory allocation; Heapsort, a comparison-based sorting algorithm; Heap overflow, a type of buffer overflow that occurs in the heap data area
The C programming language manages memory statically, automatically, or dynamically.Static-duration variables are allocated in main memory, usually along with the executable code of the program, and persist for the lifetime of the program; automatic-duration variables are allocated on the stack and come and go as functions are called and return.
Except for a form called the "placement new", the new operator denotes a request for memory allocation on a process's heap.If sufficient memory is available, new initialises the memory, calling object constructors if necessary, and returns the address to the newly allocated and initialised memory.
Programmers may further choose to explicitly use the stack to store local data of variable length. If a region of memory lies on the thread's stack, that memory is said to have been allocated on the stack, i.e. stack-based memory allocation (SBMA). This is contrasted with a heap-based memory allocation (HBMA).
A heap spray can be used to introduce a large amount of order to compensate for this and increase the chances of successful exploitation. Heap sprays take advantage of the fact that on most architectures and operating systems, the start location of large heap allocations is predictable and consecutive allocations are roughly sequential.