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Chrono Trigger's six playable characters (plus one optional character) come from different eras of history. Chrono Trigger begins in 1000 AD with Crono, Marle, and Lucca. Crono is the silent protagonist, characterized as a fearless young man who wields a katana in battle. Marle, revealed to be Princess Nadia, lives in Guardia Castle; though ...
A promotional anime called Dimensional Adventure Numa Monjar and two ports of Chrono Trigger were also produced. As of March 31, 2003, Chrono Trigger was Square Enix's 12th best-selling game, with 2.65 million units shipped. Chrono Cross was the 24th, with 1.5 million units shipped. [1] By 2019, the two games had sold over 5.5 million units ...
Masato Kato implied in an interview that this character is the same as Chrono Trigger's Robo, whose real name was also Prometheus. [4] Magus was slated to appear in Chrono Cross. Several designs were considered for his appearance, including one close to his Chrono Trigger design, one as a teenage boy, and one as a masked magician called Guile. [16]
The 5-star cast comprised of Final Fantasy's Hironobu Sakaguchi, Dragon Quest's Yuji Horii, Dragon Ball's Akira Toriyama, and composer Nobuo Uematsu. That's a lot of talent in one game. The result?
In Final Fantasy IV and Chrono Trigger, the player controls a set of characters, closely following the role-playing video game genre. The methods of viewing and controlling the characters are separated by three different "screens": the overworld, where the characters traverse to different locations; the field map, where the characters explore locations such as towns and dungeons; and the ...
Kazuhiko Aoki (青木 和彦, Aoki Kazuhiko) (born 6 November 1961) is a Japanese video game designer. He is most famous for assembling the team that created Chrono Trigger , which he produced, and for his designs for the Final Fantasy series.
Various Ultimania books at a Books Kinokuniya in San Francisco, California. Dozens of Square Enix companion books have been produced since 1998, when video game developer Square began to produce books that focused on artwork, developer interviews, and background information on the fictional worlds and characters in its games rather than on gameplay details.
A few of the core characters from Chrono Cross originate from an earlier game titled Radical Dreamers. [1] Chrono series writer Masato Kato felt that the first game in the series, Chrono Trigger, did not wrap up all its story arcs, and as such, wrote the story of Radical Dreamers to conclude some aspects of it. [2]
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