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  2. Kenku - Wikipedia

    en.wikipedia.org/wiki/Kenku

    The kenku was further developed in Dragon #329 (March 2005). [10] An adventure involving kenku appeared in Dungeon #120. [11] The kenku's next appearance was in the game's fourth edition in Monster Manual 2 (2009). [12] It subsequently received an article in Dragon #411, "Winning Races: Kenku", which fleshed them out as a playable race.

  3. Birthright (campaign setting) - Wikipedia

    en.wikipedia.org/wiki/Birthright_(campaign_setting)

    The primary races of the Birthright setting are typical for Dungeons and Dragons based game-worlds: Humans, Elves and Half-Elves, Halflings, Dwarves. However, there are some differences between the races presented in Birthright and those in other campaign settings or in the core rules. Also, non-human races do not have the variations that they ...

  4. Fizban's Treasury of Dragons - Wikipedia

    en.wikipedia.org/wiki/Fizban's_Treasury_of_Dragons

    Parts of Fizban's Treasury of Dragons were developed through Unearthed Arcana, a public playtest series. [10] In October 2020, 2020: Subclasses, Part 5 featured two new draconic themed subclasses [11] [12] and then in April 2021, 2021: Draconic Options featured new variant Dragonborn subraces and an alternate player version of the Kobold race along with new draconic themed feats and spells.

  5. Drow - Wikipedia

    en.wikipedia.org/wiki/Drow

    With the ability to resist magic and powerful darkvision, drow are more powerful than many of Dungeons & Dragons ' races. [79] Drow possess natural magical abilities which enables them to summon globes of darkness, outline targets in faerie fire which causes no harm but makes the target brightly visible to everyone who sees them, and create ...

  6. Editions of Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Editions_of_Dungeons_&_Dragons

    In a retrospective on the legacy of Dungeons & Dragons, academic Evan Torner commented that the aim of the designers was to "simplify and declutter the whole system" – "D&D 3e and 3.5e bear the influence of Eurogame-style elegant design: that the terminology and choices in the game should be immediately intelligible to all who might play it ...

  7. Races of Faerûn - Wikipedia

    en.wikipedia.org/wiki/Races_of_Faerûn

    Races of Faerûn was designed by Eric L. Boyd, James Jacobs, and Matt Forbeck, and published in March 2003.Cover art is by Greg Staples, with interior art by Dennis Calero, Dennis Cramer, Mike Dutton, Wayne England, Jeremy Jarvis, Vince Locke, David Martin, Raven Mimura, Jim Pavelec, Vinod Rams, and Adam Rex.

  8. List of Dungeons & Dragons modules - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    The term is usually applied to adventures published for all Dungeons & Dragons games before 3rd Edition. For 3rd Edition and beyond new publisher Wizards of the Coast uses the term adventure . For a list of published 3rd, 4th, and 5th Edition Adventures see List of Dungeons & Dragons adventures .

  9. Dragon (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Dragon_(Dungeons_&_Dragons)

    The classification of "chromatic dragons" was used in the Advanced Dungeons & Dragons second edition Monstrous Manual (1993), [25] although the dragons comprising the category had been in print since the original Dungeons & Dragons "white box" set (1974). [16] The term continued to be used in the third, fourth and fifth editions of the Monster ...