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The Epyx Fast Load is a floppy disk fast loader cartridge made by American software company Epyx in 1984 for the Commodore 64 home computer.It was programmed by Epyx employee Scott Nelson, who was originally a programmer for Starpath [1] and later designed the Epyx Vorpal fastloading system for the company's games.
Invade-a-Load was a fast loader for cassette-based games which not only accelerated the loading of blocks from the tape, but also contained a mini-game (in this case, a clone of Space Invaders) that could be played while waiting for the main game to finish loading. This initial minigame was loaded in under a minute, providing entertainment ...
The Final Cartridge III was a popular extension cartridge which was created for the Commodore 64 and Commodore 128, produced by the Dutch company Riska B.V. Home & Personal Computers. It offered a fast loader , increasing the speeds of the disk drive, and a freezer , allowing the program execution to be stopped to be resumed later.
This is a list of games for the Commodore 64 personal computer system, sorted alphabetically. See Lists of video games for other platforms. Because of the length of the list, it has been broken down to two parts: List of Commodore 64 games (A–M) List of Commodore 64 games (N–Z)
The original microcomputer versions were for the Apple II, Atari 8-bit computers, VIC-20, Commodore 64, and IBM PC compatibles. [16] The VIC-20 version was released on cartridge, including the level editor. The Commodore 64 had both a disk and cartridge release, with the latter having 32 levels.
For the Commodore 64, Epyx made the Fast Load cartridge which enables a fivefold speedup of floppy disk drive accesses through Commodore's very slow serial interface. Another hardware product was the Epyx 500XJ Joystick, which uses high-quality microswitches and a more ergonomic form factor than the standard Atari CX40 joystick while remaining ...
The video gaming press gave Flimbo's Quest a lukewarm reception as standard and unoriginal platform fare. However, the C64 version achieved a high level of distribution thanks to the game being distributed on a cartridge with four games on it, distributed in the early 1990s with the Commodore 64.
The C64 version of Delta popularised the concept of the Mix-E-Load loading system. Provided as standard on the cassette versions of each game (and as a bonus on the floppy disk versions), the Mix-E-Load system allowed players to remix the loading music of the game, in real time, as the main program loaded in the background. [1]