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Grand Prix 2, released in North America as "Grand Prix II", [2] is a racing simulator released by MicroProse in 1996. It is a sequel to Formula One Grand Prix . It was made under an official FIA license [ 3 ] that featured the Formula One 1994 season, with all of the circuits, teams, drivers and cars.
Grand Prix 2: MicroProse: MicroProse: DOS 1996-08-30 Grand Prix 3: MicroProse: Hasbro Interactive: WIN 2000-06 Grand Prix 4: MicroProse: Infogrames: WIN 2002-06-21 Grand Prix Challenge: Infogrames Melbourne House: Infogrames: PS2 2002-11-22 Grand Prix Circuit: Distinctive Software: Accolade: APPII, CPC, C64, AMI, ST, DOS, ZX, Mac 1988 Grand ...
A notable place on PC simulation games is held by Papyrus' Grand Prix Legends, which depicted the 1967 Formula One season instead of the then-current season, like all other contemporaries. It recreates in a very accurate way the physics of the car and the feel of driving a real 1967 Formula One racer.
Monaco Grand Prix: Racing Simulation 2, also known simply as Monaco Grand Prix or Racing Simulation: Monaco Grand Prix, is a Formula One racing game developed and published by Ubisoft for Windows, Nintendo 64, PlayStation, and Dreamcast. It was released between 1998 and 1999. A sequel, Racing Simulation 3, was released in 2002.
Grand Prix Manager 2 (often shortened as GPM2) is a 1996 Formula 1 management simulation for Windows systems and is based on its predecessor, Grand Prix Manager.It was developed by Edward Grabowski Communications Ltd [1] and published by MicroProse, and is licensed by FIA to have real statistics for the 1996 Formula One season.
Similar to Racing Simulation 2, the player can choose between individual races or the full season. [5] F1 Racing Championship contains several playable game modes: Single, Arcade, Grand Prix (training, qualifications and warm-ups) [5] and Time Attack. [6] Another thing akin to RS 2 is the ghost mode, with an available free route choice. [5]
It is the sequel to Grand Prix Manager 2 and is officially licensed by Formula One Group, holding an official license of Formula One's 1998 season. Due to its in-depth realistic gameplay and representation of a Formula One team management, it is often referred as the best racing management simulation game ever released.
GP Challenge is a 2001 Formula One racing game by Midas Interactive Entertainment. The game features teams from the 1998 season, but the circuits are based on the 1994 season.