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The Clarion Workshop is an American six-week workshop for aspiring science fiction and fantasy writers. Originally an outgrowth of Damon Knight's and Kate Wilhelm's Milford Writer's Conference, held at their home in Milford, Pennsylvania, it was founded in 1968 by Robin Scott Wilson at Clarion State College in Pennsylvania. [1]
Worldbuilding is the process of constructing an imaginary world or setting, sometimes associated with a fictional universe. [1] Developing the world with coherent qualities such as a history, geography, culture and ecology is a key task for many science fiction or fantasy writers. [2]
Clarion West is a non-profit organization best known for their intensive six-week workshop for writers preparing for professional careers in speculative fiction.The Six-Week Workshop is a space for writing short stories and learning how to workshop them under the guidance of staff and luminaries of the speculative fiction field.
World of Greyhawk Fantasy Game Setting: 1980: G N Halkeginia: Noboru Yamaguchi: A world whose social structure is similar to that of medieval Europe. The Familiar of Zero: 2004: N A Fictional universe of Harry Potter: J. K. Rowling: The Wizarding World co-exists with and is mainly hidden from the mundane world of the non-magical Muggles.
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The Marshall Plan software is a novel writing software to assist in the technical aspects of novel writing. The software automatically plots a novel based on literary agent Evan Marshall's novel writing system in his three-book series, [1] The Marshall Plan for Novel Writing: A 16-Step Program Guaranteed to Take You From Idea to Completed Manuscript, [2] The Marshall Plan Workbook, [3] and The ...
Traditional MUDs implement a role-playing video game set in a fantasy world populated by fictional races and monsters, with players choosing classes in order to gain specific skills or powers. The objective of this sort of game is to slay monsters , explore a fantasy world, complete quests, go on adventures, create a story by roleplaying , and ...
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