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Players undertake an interactive journey down the Nile River through modern and ancient Egypt on an Egyptian sailing boat called a felucca. Players explore local culture and interact with customers via virtual tours. The player navigates through a series of 360 degree screens, or can also choose new locations via a map.
Other scenes dating to the Fifth Dynasty of Egypt and Sixth Dynasty of Egypt show people playing the game. No scenes or boards date to the Middle Kingdom of Egypt or New Kingdom of Egypt, and so it appears that the game was no longer played in Egypt after the Old Kingdom. It is, however, depicted in two tombs circa 700, because the tomb ...
A city-building game set in ancient Egypt, focusing on the cultural and economic development of the Nile civilizations. Pharaoh: 1999: 3000 – 30 BC: A city-building game where players oversee the development of cities in ancient Egypt from the Old Kingdom to Roman times. Old World: 2021: 3000 BC – 500 AD
NPR encountered several bugs and thought the new graphics looked too much like a mobile game, but they said it "is still a rewarding city-builder". [5] Gamepressure said the remake is "a splendid opportunity to rediscover this timeless classic", though they found some of the user interface elements to need improvement. [ 6 ]
Encarta 2002 and onward featured 3D Virtual Tours of ancient structures, for example the Acropolis; 2D panoramic images of world wonders or major cities; and a virtual flight feature which allowed users to fly a virtual airplane over a coarsely generated artificial landscape area.
Video games set in ancient Egypt (3100—305 BC). Subcategories. This category has the following 4 subcategories, out of 4 total. ...
Archaeologists in Egypt have unearthed the remains of a multi-skilled wizard-doctor who treated the pharaohs some 4,000 years ago.. The Egyptian Ministry of Tourism and Antiquities announced the ...
The game is no longer available. The Metropolitan Museum of New York gave Simon & Schuster Interactive permission to include 17 objects from their Egyptian collection in the game; they received a fee plus percentage of sales. [7] For instance, the game includes a digital adaptation of the board game senet based on an artifact from the museum. [8]