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  2. Pac-Man - Wikipedia

    en.wikipedia.org/wiki/Pac-Man

    When Pac-Man eats one, the ghosts turn blue with a dizzied expression and reverse direction. Pac-Man can eat blue ghosts for bonus points; when a ghost is eaten, its eyes make their way back to the center box in the maze, where the ghost "regenerates" and resumes its normal activity.

  3. Ms. Pac-Man - Wikipedia

    en.wikipedia.org/wiki/Ms._Pac-Man

    Ms. Pac-Man [b] is a 1982 [a] maze arcade video game developed by General Computer Corporation and published by ... When Ms. Pac-Man makes contact with a ghost and ...

  4. Pac-Man (Atari 2600 video game) - Wikipedia

    en.wikipedia.org/wiki/Pac-Man_(Atari_2600_video...

    Pac-Man is a 1982 maze video game developed and published by Atari, Inc. under official license by Namco, and an adaptation of the 1980 arcade game Pac-Man.The player controls the title character, who attempts to consume all of the wafers in a maze while avoiding four ghosts that pursue him.

  5. “Pac-Man” like you've never seen: Inside “Secret Level”'s ...

    www.aol.com/pac-man-youve-never-seen-150000184.html

    That would include eating “Ghosts,” the prime Pac-Man adversaries now reimagined as ... a Ghost’s eyes will travel back to the center of the maze so the creature can respawn after being ...

  6. Pac-Man (franchise) - Wikipedia

    en.wikipedia.org/wiki/Pac-Man_(franchise)

    Christmas Comes to Pac-Land In this Christmas special, Pac-Man and his family help Santa Claus (voiced by Peter Cullen) after he crash lands in Pac-Land (after the reindeer were startled by the floating eyes of the Ghost Monsters after Pac-Man, Ms. Pac-Man and Pac-Baby chomped them). Mezmeron was the only character from the cartoon that is not ...

  7. Ghosts (Pac-Man) - Wikipedia

    en.wikipedia.org/wiki/Ghosts_(Pac-Man)

    The ghosts were created by Toru Iwatani, who was the head designer for the original Pac-Man arcade game. The idea for the ghosts was made from Iwatani's desire to create a video game that could attract women and younger players, particularly couples, at a time where most video games were "war"-type games or Space Invaders clones.

  8. Pac-Man: Adventures in Time - Wikipedia

    en.wikipedia.org/wiki/Pac-Man:_Adventures_in_Time

    Like the original Pac-Man, the objective of each level is to guide Pac-Man through a maze and eat all the dots in the maze, while avoiding the prehistoric ghosts that inhabit each level. Eating the power pellets scattered across the maze allows Pac-Man to eat the ghosts for a short period of time, awarding bonus points for eating ghosts ...

  9. Pac & Pal - Wikipedia

    en.wikipedia.org/wiki/Pac_&_Pal

    Pac & Pal [a] is a 1983 maze chase arcade game developed and published by Namco.It is part of the company's Pac-Man series and the third to have been produced in-house. Players control Pac-Man as he must eat the items in an enclosed maze while avoiding four colored ghosts that pursue him.

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