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Creative education is when students are able to use imagination and critical thinking to create new and meaningful forms of ideas where they can take risks, be independent and flexible. [1] Instead of being taught to reiterate what was learned, students learn to develop their ability to find various solutions to a problem.
Williams' taxonomy is a hierarchical arrangement of eight creative thinking skills conceived, developed, and researched by Frank E. Williams, a researcher in educational psychology. [1] The taxonomy forms the basis of a differentiated instruction curriculum model used particularly with gifted students and in gifted education settings.
Hollis Leland Caswell (October 22, 1901 – November 22, 1988) [1] was an American educator who became an authority on curriculum planning in schools. He directed surveys of curriculum practices in several school systems, and wrote several books on the subject.
The curriculum includes lesson blocks on farming (age 9 or 10), animals (age 10 or 11), plants (age 11 or 12), as well as geology, human biology and astronomy (age 12 or 13). [7] At secondary school, Waldorf schools study the historical origins, cultural background, and philosophical roots and consequences of scientific discoveries.
The school day generally begins with a one-and-a-half to two-hour, cognitively oriented academic lesson, or "Main lesson", that focuses on a single theme over one month's time. [ 62 ] : 145 This typically begins with introductory activities that may include singing, instrumental music, and recitations of poetry, generally including a verse ...
It is notable that the curriculum for Key Stage 4 is intended by the Department for Education to examine all learning from Key Stages 1 to 4. In particular, topics listed in Key Stage 3 explicitly form part of the curriculum for Key Stage 4 [6] (such that the foundations of earlier learning are reinforced whilst building upon them). Accordingly ...
A 52-week curriculum for a medical school, showing the courses for the different levels. In education, a curriculum (/ k ə ˈ r ɪ k j ʊ l ə m /; pl.: curriculums or curricula / k ə ˈ r ɪ k j ʊ l ə /) is the totality of student experiences that occur in an educational process.
Emergent curriculum is child-initiated, collaborative and responsive to the children's needs. Proponents state that knowledge of the children is the key to success in any emergent curriculum (Cassidy, Mims, Rucker, & Boone, 2003; Crowther, 2005). Planning an emergent curriculum requires: observation; documentation; creative brainstorming ...