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  2. Problem of points - Wikipedia

    en.wikipedia.org/wiki/Problem_of_points

    The problem of points, also called the problem of division of the stakes, is a classical problem in probability theory.One of the famous problems that motivated the beginnings of modern probability theory in the 17th century, it led Blaise Pascal to the first explicit reasoning about what today is known as an expected value.

  3. Calculator Here We GO! - Wikipedia

    en.wikipedia.org/wiki/Calculator_Here_We_GO!

    Made in Japan, this was also the first calculator to use an LED display, the first hand-held calculator to use a single integrated circuit (then proclaimed as a "calculator on a chip"), the Mostek MK6010, and the first electronic calculator to run off replaceable batteries. Using four AA-size cells the LE-120A measures 4.9 by 2.8 by 0.9 inches ...

  4. Lottery mathematics - Wikipedia

    en.wikipedia.org/wiki/Lottery_mathematics

    It is a hard (and often open) problem to calculate the minimum number of tickets one needs to purchase to guarantee that at least one of these tickets matches at least 2 numbers. In the 5-from-90 lotto, the minimum number of tickets that can guarantee a ticket with at least 2 matches is 100. [2]

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  6. Coupon collector's problem - Wikipedia

    en.wikipedia.org/wiki/Coupon_collector's_problem

    Graph of number of coupons, n vs the expected number of trials (i.e., time) needed to collect them all E (T ) In probability theory, the coupon collector's problem refers to mathematical analysis of "collect all coupons and win" contests.

  7. Mex (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Mex_(mathematics)

    For n = 5 stones, the nimbers of the successor states of 2, 3, and 4 stones are the nimbers 2, 3, and 0 (as we just calculated); the mex of the set of nimbers {0, 2, 3} is the nimber 1, so starting with 5 stones in this game is a win for the first player. See nimbers for more details on the meaning of nimber values.

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  9. Gambling mathematics - Wikipedia

    en.wikipedia.org/wiki/Gambling_mathematics

    The mathematics of gambling is a collection of probability applications encountered in games of chance and can get included in game theory.From a mathematical point of view, the games of chance are experiments generating various types of aleatory events, and it is possible to calculate by using the properties of probability on a finite space of possibilities.