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Pages in category "Point-and-click adventure games" The following 200 pages are in this category, out of approximately 656 total. This list may not reflect recent changes .
Universe uses a point and click user interface to allow the player to control the game's protagonist with the mouse to move through various scenes and locations and interact with objects. When the right mouse button is clicked, an icon based control bar becomes accessible for which the player can decide on what actions to take, such as looking ...
Real-time tactics video game. Don't Die In The West: 2023: Windows: Funday Games: Isometric, cartoony, 3D open-world cowboy sim & RPG with ranch management set in the Old West. Up to 1-4 players. Dust: A Tale of the Wired West: 1995: Windows, Mac: CyberFlix, GTE Entertainment: Point-and-click Western adventure game. Duster (video game) 2023 ...
The game has a minimalist user interface, showing only the cursor (which displays the current verb selected for use) and descriptive text. The game follows the standard point-and-click adventure game formula of controlling the player using the mouse, while avoiding the need to display a list of verbs on-screen.
Instead of being a maze game like the majority of its predecessors, Pac-Man 2 incorporates light point-and-click adventure game elements. The game borrows its structure and certain elements from Pac-Land, and also appears to contain certain elements from the animated series, such as Pac-Man's family and a main villain commanding the ghosts.
The graphic version of a 1978 text adventure game [proprietary engine] The Sands of Egypt: Datasoft: Datasoft: Apple II, Atari 8-bit: 1982: Datasoft Engine Time Zone: On-Line Systems: On-Line Systems Apple II: 1982: ADL (Adventure Development Language) Transylvania: Penguin Software: Penguin Software: Apple II, Atari 8-bit, Commodore 64, FM-7 ...
It was different from other AGI games in that it did not use a text parser, incorporated a first-person rather than third-person perspective, and featured a rudimentary point-and-click interface. The gritty, sometimes gory visuals, unique interface, and use of real-life locations in New York City all helped set the game apart from Sierra's ...
The Longest Journey (Bokmål: Den Lengste Reisen) is a 1999 point-and-click adventure video game, developed by Norwegian studio Funcom for Microsoft Windows; an iOS version was later developed and released on October 28, 2014, [5] but was never upgraded for compatibility for the 64-bit only iOS 11 and later.