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N1RV Ann-A (full title N1RV Ann-A: Cyberpunk Bartender Action) is an upcoming indie visual novel and bartending simulation developed by Sukeban Games, and published by Ysbryd Games and Playism. [1] It is a sequel to the 2016 visual novel VA-11 Hall-A .
Bartender VR Simulator: Simulation VR Factory VR Factory May 16, 2019: May 20, 2019: Unreleased Unreleased M Baskhead Training: Sports VR Lines VR Lines Unreleased Oct 11, 2017: Unreleased Unreleased M Batman: Arkham VR: Action-adventure Rocksteady Studios: Warner Bros Ent. Oct 13, 2016: Oct 13, 2016: Oct 13, 2016: Oct 13, 2016 M BD Battlewake
A Meta Quest 3. This is a list of video games available for the Oculus Quest, Oculus/Meta Quest 2, Meta Quest Pro, Meta Quest 3, and/or Meta Quest 3S that are notable enough for Wikipedia articles. Games that require sideloading are included in this list.
A virtual reality game or VR game is a video game played on virtual reality (VR) hardware. Most VR games are based on player immersion, typically through a head-mounted display unit or headset with stereoscopic displays and one or more controllers.
Yupitergrad 2: The Lost Station: Action-adventure: Gamedust Gamedust TBA TBA TBA [340] Zenith: The Last City: Massively multiplayer online role-playing game: RamenVR RamenVR Feb 22, 2023: Feb 22, 2023: Feb 22, 2023: CB CP [126] Zombie Army VR: First-person shooter: XR Games Rebellion Developments: 2025 2025 2025 [185] Zombie Bar Simulator
Influential Ibiza club legend DJ Alfredo has died. He was 71 years old. News of his death was confirmed by Club Amnesia, where he had a residency DJing in the 1980s, on Tuesday, Dec. 24. "Dear ...
He also quipped that "year after year, nothing seems to slow the pace of successful cyberpunk bartender simulators." [36] Push Square's Nicola Hayden added that "gaining cult success around the more niche areas of the Internet, VA-11 Hall-A, a cyberpunk bartending simulator, has managed to stir up quite a fuss."
The Quest 2 had faced criticism over the mandate that users must log in with a Facebook account in order to use the Quest 2 and any future Oculus products, including the amount of user data that could be collected by the company via virtual reality hardware and interactions, such as the user's surroundings, motions and actions, and biometrics.