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Animal–computer interaction (ACI) is a field of research for the design and use of technology with, for and by animals covering different kinds of animals from wildlife, zoo and domesticated animals in different roles. [1] It emerged from, and was heavily influenced by, the discipline of Human–computer interaction (HCI).
The list of organisms by chromosome count describes ploidy or numbers of chromosomes in the cells of various plants, animals, protists, and other living organisms.This number, along with the visual appearance of the chromosome, is known as the karyotype, [1] [2] [3] and can be found by looking at the chromosomes through a microscope.
A graph is planar if it contains as a subdivision neither the complete bipartite graph K 3,3 nor the complete graph K 5. Another problem in subdivision containment is the Kelmans–Seymour conjecture: Every 5-vertex-connected graph that is not planar contains a subdivision of the 5-vertex complete graph K 5.
Males and females may share some burrows and nesting chambers if their territories border each other, but in general, each pocket gopher inhabits its own individual tunnel system. Although they attempt to flee when threatened, they may attack other animals, including cats and humans, and can inflict serious bites with their long, sharp teeth.
The first isometric game to be released internationally was Sega's Zaxxon, which was significantly more popular and influential; [9] [10] it was released in Japan in December 1981 [11] and internationally in April 1982. [8] Zaxxon is an isometric shooter where the player flies a space plane through scrolling levels. It is also one of the first ...
Over 1.5 million living animal species have been described—of which around 1 million are insects—but it has been estimated there are over 7 million in total. Animals range in size from 8.5 millionths of a metre to 33.6 metres (110 ft) long and have complex interactions with each other and their environments, forming intricate food webs.
A graph with three vertices and three edges. A graph (sometimes called an undirected graph to distinguish it from a directed graph, or a simple graph to distinguish it from a multigraph) [4] [5] is a pair G = (V, E), where V is a set whose elements are called vertices (singular: vertex), and E is a set of unordered pairs {,} of vertices, whose elements are called edges (sometimes links or lines).
A home range is the area in which an animal lives and moves on a periodic basis. It is related to the concept of an animal's territory which is the area that is actively defended. The concept of a home range was introduced by W. H. Burt in 1943. He drew maps showing where the animal had been observed at different times.