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Tim Schafer was born on July 26, 1967, in Sonoma, California, the youngest of five children.His father was a doctor and his mother was a nurse. [4] While studying computer science at UC Berkeley, Schafer became interested in writing, and took inspiration from Kurt Vonnegut, who while a publicist at General Electric wrote short stories in the evenings.
Since then, Double Fine launched a successful crowd-funded drive for Psychonauts 2 in December 2015; Schafer said that if that game does well, there is a good chance that a sequel to Brütal Legend would be possible. [57] Tim Schafer said June 13 during an appearance at E3 2017 that Brütal Legend will eventually get a sequel.
Double Fine Productions, Inc. is an American first-party video game developer of Xbox Game Studios based in San Francisco, California.Founded in July 2000 by Tim Schafer shortly after his departure from LucasArts, Double Fine's first two games – Psychonauts and Brütal Legend – underperformed publishers' expectations despite critical praise.
This time around we spent an hour with the legendary Tim Schafer as he took us into the full-fledged stage battle mode.If there's one thing we took away from it, it's that people will be going ...
Tim Schafer is smiling and shaking hands with a hovering crowd as I sit down next to him. A college student asks if she can talk with him later about his career. A fan thanks him for his work -- a ...
Scott Campbell (also known as Scott C.) created a comic called Double Fine Action Comics. [2] It follows the adventures of Two-Headed Baby (the Double Fine Productions logo), a strongman, and a knight. Other characters, such as two astronauts named Captain and Thompson have been introduced as the comic has progressed.
This year, one of E3's biggest surprises came at Microsoft's Xbox press conference, when the platform holder announced the latest in their spree of game developer acquisitions: beloved independent ...
Stacking is the second game, following Costume Quest, to come from Double Fine that was initially created during an "Amnesia Fortnight" event during Brütal Legend ' s development period. Tim Schafer had used the Fortnight during a time where the fate of Brütal Legend ' s publication was unclear, dividing the company into four teams to ...