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  2. Chain-of-responsibility pattern - Wikipedia

    en.wikipedia.org/.../Chain-of-responsibility_pattern

    Chain-of-responsibility pattern. In object-oriented design, the chain-of-responsibility pattern is a behavioral design pattern consisting of a source of command objects and a series of processing objects. [ 1 ] Each processing object contains logic that defines the types of command objects that it can handle; the rest are passed to the next ...

  3. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    Software design pattern. In software engineering, a design pattern describes a relatively small, well-defined aspect (i.e. functionality) of a computer program in terms of how to write the code. Using a pattern is intended to leverage an existing concept rather than re-inventing it. This can decrease the time to develop software and increase ...

  4. Command pattern - Wikipedia

    en.wikipedia.org/wiki/Command_pattern

    Command pattern. In object-oriented programming, the command pattern is a behavioral design pattern in which an object is used to encapsulate all information needed to perform an action or trigger an event at a later time. This information includes the method name, the object that owns the method and values for the method parameters.

  5. Delegation pattern - Wikipedia

    en.wikipedia.org/wiki/Delegation_pattern

    Delegation pattern. In software engineering, the delegation pattern is an object-oriented design pattern that allows object composition to achieve the same code reuse as inheritance. In delegation, an object handles a request by delegating to a second object (the delegate). The delegate is a helper object, but with the original context.

  6. Fluent interface - Wikipedia

    en.wikipedia.org/wiki/Fluent_interface

    For Microsoft's 2017 visual design language, see Fluent Design System. In software engineering, a fluent interface is an object-oriented API whose design relies extensively on method chaining. Its goal is to increase code legibility by creating a domain-specific language (DSL). The term was coined in 2005 by Eric Evans and Martin Fowler.

  7. Single-responsibility principle - Wikipedia

    en.wikipedia.org/wiki/Single-responsibility...

    The single-responsibility principle (SRP) is a computer programming principle that states that "A module should be responsible to one, and only one, actor." [1] The term actor refers to a group (consisting of one or more stakeholders or users) that requires a change in the module. Robert C. Martin, the originator of the term, expresses the ...

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  9. Specification pattern - Wikipedia

    en.wikipedia.org/wiki/Specification_pattern

    Specification pattern. In computer programming, the specification pattern is a particular software design pattern, whereby business rules can be recombined by chaining the business rules together using boolean logic. The pattern is frequently used in the context of domain-driven design. A specification pattern outlines a business rule that is ...