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Jann Mardenborough, a sim racer, became a professional Nissan racing driver by playing Gran Turismo. [1] [2] [3]Simulated racing or racing simulation, commonly known as simply sim racing, are the collective terms for racing game software that attempts to accurately simulate auto racing, complete with real-world variables such as fuel usage, damage, tire wear and grip, and suspension settings. [4]
NASCAR Racing (video game) NASCAR Racing 2; NASCAR Racing 3; NASCAR Racing 4; NASCAR Racing 1999 Edition; NASCAR Racing 2002 Season; NASCAR Racing 2003 Season; NASCAR The Game; NASCAR Thunder; NASCAR Thunder 2003; NASCAR Thunder 2004; NASCAR: Dirt to Daytona; Need for Speed: Shift; Need for Speed: Shift 2; NetKar Pro; No Second Prize (video game)
Assetto Corsa (Italian for "Race Setup") is a sim racing video game developed by the Italian video game developer Kunos Simulazioni.It is designed with an emphasis on a realistic racing experience with support for extensive customization and moddability.
National stock car racing touring series (such as NASCAR Monster Energy Cup, ARCA, NASCAR Nationwide Series, and Craftsman Truck Series) race mainly on 4 tracks in Illinois: Chicagoland Speedway, near Chicago, Gateway International Speedway, Near St. Louis, and the mile dirt tracks at the Illinois State Fairgrounds, and the DuQuoin State Fairgrounds near DuQuoin, Illinois.
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Full motion racing simulator with all 6 degrees of freedom. A full motion racing simulator, sometimes called a full motion sim rig, is a motion simulator that is purposed for racing, and must provide motion simulation in all six degrees of freedom, as defined by the aviation simulator industry many decades ago.
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Sierra On-Line was a leading publisher of 1990s simulation racing games, including titles like NASCAR Racing 1999 Edition and Grand Prix Legends. Simulation style racing games strive to convincingly replicate the handling of a real automobile. They often license real cars or racing leagues, but will sometimes use fantasy cars built to resemble ...