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  2. Comparison of programming languages (associative array)

    en.wikipedia.org/wiki/Comparison_of_programming...

    In JavaScript an object is a mapping from property names to values—that is, an associative array with one caveat: the keys of an object must be either a string or a symbol (native objects and primitives implicitly converted to a string keys are allowed).

  3. Hash table - Wikipedia

    en.wikipedia.org/wiki/Hash_table

    Aside from the seven "primitive" data types, every value in JavaScript is an object. [50] ECMAScript 2015 also added the Map data structure, which accepts arbitrary values as keys. [51] C++11 includes unordered_map in its standard library for storing keys and values of arbitrary types. [52] Go's built-in map implements a hash table in the form ...

  4. Associative array - Wikipedia

    en.wikipedia.org/wiki/Associative_array

    Any existing mapping is overwritten. The arguments to this operation are the key and the value. Remove or delete remove a (,) pair from the collection, unmapping a given key from its value. The argument to this operation is the key. Lookup, find, or get find the value (if any) that is bound to a given key.

  5. Comparison of data-serialization formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_data...

    ^ ASN.1 has X.681 (Information Object System), X.682 (Constraints), and X.683 (Parameterization) that allow for the precise specification of open types where the types of values can be identified by integers, by OIDs, etc. OIDs are a standard format for globally unique identifiers, as well as a standard notation ("absolute reference") for ...

  6. YAML - Wikipedia

    en.wikipedia.org/wiki/YAML

    YAML (/ ˈ j æ m əl /, rhymes with camel [4]) was first proposed by Clark Evans in 2001, [15] who designed it together with Ingy döt Net [16] and Oren Ben-Kiki. [16]Originally YAML was said to mean Yet Another Markup Language, [17] because it was released in an era that saw a proliferation of markup languages for presentation and connectivity (HTML, XML, SGML, etc.).

  7. Marshalling (computer science) - Wikipedia

    en.wikipedia.org/wiki/Marshalling_(computer_science)

    Marshalling is similar to or synonymous with serialization, although technically serialization is one step in the process of marshalling an object.. Marshalling is describing the overall intent or process to transfer some live object from a client to a server (with client and server taken as abstract, mirrored concepts mapping to any matching ends of an arbitrary communication link ie.

  8. JavaScript templating - Wikipedia

    en.wikipedia.org/wiki/JavaScript_templating

    Popular JavaScript templating libraries are AngularJS, Backbone.js, Ember.js, Handlebars.js, JSX (used by React), Vue.js and Mustache.js. A frequent practice is to use double curly brackets (i.e. {{key}}) to call values of the given key from data files, often JSON objects.

  9. Name–value pair - Wikipedia

    en.wikipedia.org/wiki/Name–value_pair

    Example of a web form with name-value pairs. A name–value pair, also called an attribute–value pair, keyvalue pair, or field–value pair, is a fundamental data representation in computing systems and applications. Designers often desire an open-ended data structure that allows for future extension without modifying existing code or data.