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  2. System of linear equations - Wikipedia

    en.wikipedia.org/wiki/System_of_linear_equations

    The simplest method for solving a system of linear equations is to repeatedly eliminate variables. This method can be described as follows: In the first equation, solve for one of the variables in terms of the others. Substitute this expression into the remaining equations. This yields a system of equations with one fewer equation and unknown.

  3. Linear equation - Wikipedia

    en.wikipedia.org/wiki/Linear_equation

    Conversely, every line is the set of all solutions of a linear equation. The phrase "linear equation" takes its origin in this correspondence between lines and equations: a linear equation in two variables is an equation whose solutions form a line. If b ≠ 0, the line is the graph of the function of x that has been defined in the preceding ...

  4. Linear multistep method - Wikipedia

    en.wikipedia.org/wiki/Linear_multistep_method

    The first Dahlquist barrier states that a zero-stable and linear q-step multistep method cannot attain an order of convergence greater than q + 1 if q is odd and greater than q + 2 if q is even. If the method is also explicit, then it cannot attain an order greater than q ( Hairer, Nørsett & Wanner 1993 , Thm III.3.5).

  5. Equation solving - Wikipedia

    en.wikipedia.org/wiki/Equation_solving

    An example of using Newton–Raphson method to solve numerically the equation f(x) = 0. In mathematics, to solve an equation is to find its solutions, which are the values (numbers, functions, sets, etc.) that fulfill the condition stated by the equation, consisting generally of two expressions related by an equals sign.

  6. Gaussian elimination - Wikipedia

    en.wikipedia.org/wiki/Gaussian_elimination

    Once y is also eliminated from the third row, the result is a system of linear equations in triangular form, and so the first part of the algorithm is complete. From a computational point of view, it is faster to solve the variables in reverse order, a process known as back-substitution. One sees the solution is z = −1, y = 3, and x = 2. So ...

  7. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    Solve an equation [14] Also suggested: Look for a pattern [15] Draw a picture [16] Solve a simpler problem [17] Use a model [18] Work backward [19] Use a formula [20] Be creative [21] Applying these rules to devise a plan takes your own skill and judgement. [22] Pólya lays a big emphasis on the teachers' behavior.

  8. Millennium Prize Problems - Wikipedia

    en.wikipedia.org/wiki/Millennium_Prize_Problems

    The Millennium Prize Problems are seven well-known complex mathematical problems selected by the Clay Mathematics Institute in 2000. The Clay Institute has pledged a US $1 million prize for the first correct solution to each problem.

  9. Linear programming - Wikipedia

    en.wikipedia.org/wiki/Linear_programming

    Linear programming (LP), also called linear optimization, is a method to achieve the best outcome (such as maximum profit or lowest cost) in a mathematical model whose requirements and objective are represented by linear relationships. Linear programming is a special case of mathematical programming (also known as mathematical optimization).

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