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PlayStation 3's Cell CPU achieves a theoretical maximum of 204.8 GFLOPS in single precision floating point operations and up to 15 GFLOPS double precision. [1] The PS3 has 256 MB ([2]) of Rambus XDR DRAM, clocked at CPU die speed. [1] The PPE has 64 KB ([3]) L1 cache and 512 KB L2 cache, while the SPEs have 2 MB local memory (256 KB per SPE ...
Homebrew, when applied to video games, refers to software produced by hobbyists for proprietary video game consoles which are not intended to be user-programmable. The official documentation is often only available to licensed developers, and these systems may use storage formats that make distribution difficult, such as ROM cartridges or encrypted CD-ROMs.
This article documents the version history of the Linux kernel. Each major version – identified by the first two numbers of a release version – is designated one of the following levels of support: Supported till next stable version. Long-term support (LTS); maintained for a few years [ 1 ]
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t. e. In the history of video games, the sixth generation era (in rare occasions called the 128-bit era; see "bits and system power" below) is the era of computer and video games, video game consoles, and handheld gaming devices available at the turn of the 21st century, starting on November 27, 1998. Platforms in the sixth generation include ...
The console's central processing unit is a 32-bit IBM PowerPC-based processor named Broadway, with a clock frequency of 729 MHz. [ 78 ] [ 79 ] The reduced size of Broadway—based on a 90 nm process compared to the 180 nm process used in the GameCube's CPU —resulted in 20% lowered power consumption. [ 80 ]
The console can also display pictures and perform slideshows of photo collections with various transition effects, and supports audio playback, with music player controls accessible through the Xbox 360 Guide button. Users may play back their own music while playing games or using the dashboard and can play music with an interactive visual ...