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The following rules are applicable to games in organized tournaments and matches, sanctioned by FIDE. They mention timing (chess clocks), arbiters (or, in USCF play, directors), keeping score, and adjournment. The FIDE Laws of Chess define the rules for standard chess, rapid chess, blitz chess, and guidelines for Chess960.
Marseillais chess (or Two-move chess): After the first turn of the game by White being a single move, each player moves twice per turn. Monster chess (or Super King): White has the king and four pawns (c2-f2) against the entire black army but may make two successive moves per turn. There is no check. Players win by capturing the king.
General Rules and Recommendations for Tournaments: Time Control section says, "There is a single time control for all major FIDE events: 90 minutes for the first 40 moves followed by 30 minutes for the rest of the game with an addition of 30 seconds per move starting from move one" and mentions no "insufficient losing chances"provision.
The modern rules of chess (and breaking them) are discussed in separate articles, and briefly in the following subsections: Rules of chess – rules governing the play of the game of chess. White and Black in chess – one set of pieces is designated "white" and the other is designated "black". White moves first.
PlunderChess is a commercial chess variant, first sold in 2004, [citation needed] in which the capturing piece is allowed to temporarily take the moving abilities of the piece taken. The game is played with colored plastic rings to mark which abilities have been adopted by pieces.
Turochamp simulates a game of chess against the player by accepting the player's moves as input and outputting its move in response. The program's algorithm uses a heuristic to determine the best move to make, calculating all potential moves that it can make, then all of the potential player responses that could be made in turn, as well as further "considerable" moves, such as captures of ...
There are a number of ways the trap can arise; the one below shows a natural move sequence from a simultaneous exhibition in Paris. André Cheron, one of France's leading players, won with the trap as White against Jeanlose: 1. e4 e5 2. Nf3 Nc6 3. Bc4 d6. The Semi-Italian Opening. 4. Nc3 Bg4?! Black pins the knight in the fight over the center ...
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