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BioShock 2 is a first-person shooter video game developed by 2K Marin and published by 2K Games.It was released worldwide for PlayStation 3, Windows, and Xbox 360 on February 9, 2010; Feral Interactive released an OS X version on March 30, 2012.
BioShock is a retrofuturistic video game series created by Ken Levine, published by 2K and developed by several studios, including Irrational Games and 2K Marin.The BioShock games combine first-person shooter and role-playing elements, giving the player freedom for how to approach combat and other situations, and are considered part of the immersive sim genre.
Like BioShock 2, Minerva's Den is a first-person shooter game. The story takes place in the underwater city of Rapture in 1968, [1] eight years after the events of BioShock and concurrent with the events of BioShock 2 ' s story mode, in the technological district of Minerva's Den. [2] The player character, Subject Sigma, is a Big Daddy, a person fused with an armored diving suit. [1]
BioShock: 2K Games: December 13, 2016: Based on the Ultimate Rapture Edition that includes bonus content. Also available in BioShock: The Collection, featuring remastered versions of all three BioShock titles as well as its downloadable content on Xbox One. BioShock 2: 2K Games: December 13, 2016
BioShock is a 2007 first-person shooter video game developed by 2K Boston (later Irrational Games) and 2K Australia, and published by 2K.The first game in the BioShock series, it was released for Microsoft Windows and Xbox 360 platforms in August 2007; a PlayStation 3 port by Irrational, 2K Marin, 2K Australia and Digital Extremes was released in October 2008.
2K Marin, Inc. was an American video game developer based in Novato, California.Founded in December 2007 as a spin-off from their parent, 2K, the company developed BioShock 2 (2010) and The Bureau: XCOM Declassified (2013) before laying off or relocating all staff in October 2013 and silently being closed.
The first two games, BioShock and its direct sequel, BioShock 2, take place in the underwater city of Rapture in 1960 and 1968, which was influenced heavily by Ayn Rand's Objectivism. The third installment, BioShock Infinite , is set aboard the floating air-city of Columbia in 1912, designed around the concept of American Exceptionalism .
Rapture is a fictional city-state in the BioShock series published by 2K Games.It is an underwater city that is the main setting for the games BioShock and BioShock 2.The city also briefly appears in BioShock Infinite, and is featured in its downloadable content, Burial at Sea.
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