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  2. Build (game engine) - Wikipedia

    en.wikipedia.org/wiki/Build_(game_engine)

    [56] [57] An EDuke32 port for PowerSlave, called PCExhumed, was released on November 21, 2019 by Barry Duncan (sirlemonhead) with help from Nuke.YKT. [58] The source port Raze forks various Build engine ports, including JFDuke3D, SWP, NBlood, Rednukem, and PCExhumed, and ties it to a new underlying backend based on the developers' own GZDoom. [59]

  3. Redneck Rampage - Wikipedia

    en.wikipedia.org/wiki/Redneck_Rampage

    The game is supported by the BuildGDX, Rednukem and Raze source ports. [4] [5] Gameplay ... The add-on was available for download on Interplay's online store, ...

  4. Source port - Wikipedia

    en.wikipedia.org/wiki/Source_port

    Source ports share the similarity with unofficial patches that both don't change the original gameplay as such projects are by definition mods. However many source ports add support for gameplay mods, which is usually optional (e.g. DarkPlaces consists of a source port engine and a gameplay mod that are even distributed separately [4]). While ...

  5. Redneck Rampage Rides Again - Wikipedia

    en.wikipedia.org/wiki/Redneck_Rampage_Rides_Again

    Redneck Rampage Rides Again is the sequel to Redneck Rampage and also uses the Build engine. The 12 all-new levels take players back to the alien-besieged town of Hickston. New characters include a cheerleader Daisy Mae and Frank Doyle, a bik

  6. Rockstar Advanced Game Engine - Wikipedia

    en.wikipedia.org/wiki/Rockstar_Advanced_Game_Engine

    The Rockstar Advanced Game Engine (RAGE) is a proprietary game engine of Rockstar Games, developed by the RAGE Technology Group division of Rockstar San Diego (formerly Angel Studios), based on the Angel Game Engine. [1]

  7. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    It also opens the possibility of community collaboration, as many engine remake projects tend to be open source. In most cases a clone is made in part by studying and reverse engineering the original executable, but occasionally, as was the case with some of the engines in ScummVM , the original developers have helped the projects by supplying ...

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  9. Game engine recreation - Wikipedia

    en.wikipedia.org/wiki/Game_engine_recreation

    It also opens the possibility of community collaboration, as many engine remake projects tend to be open source. Game engine recreation can be beneficial to game publishers because the legal use of a re-creation still requires the original data files, as a player must still purchase the original game in order to legally play the re-created game ...