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Without Scratchbox 2, one has to manually set many parameters and "hack" the "configure process" to generate working executable code for the embedded target. Scratchbox 2 allows one to set up a "virtual" environment that will trick Autotools and other executables into thinking that they are directly running on the embedded target with its ...
BusyBox is a software suite that provides several Unix utilities in a single executable file.It runs in a variety of POSIX environments such as Linux, Android, [8] and FreeBSD, [9] although many of the tools it provides are designed to work with interfaces provided by the Linux kernel.
BusyBox is mostly used in the copyleft FOSS domain, while Toybox is used mostly with permissive licensed projects and by commercial companies, e.g. Google's Android, [8] which is an explicit target of Toybox. [9] Feature-wise, Toybox has not reached parity with BusyBox. [citation needed]
Copy-and-paste programming, sometimes referred to as just pasting, is the production of highly repetitive computer programming code, as produced by copy and paste operations. It is primarily a pejorative term; those who use the term are often implying a lack of programming competence and ability to create abstractions.
The Java Media Framework (JMF) is a Java library that enables audio, video and other time-based media to be added to Java applications and applets. Java Topology suite Java Topology Suite (JTS) is an open-source Java software library that provides an object model for Euclidean planar linear geometry together with a set of fundamental geometric ...
An editing system or source code editor which can be configured to work with other integrated development environment (IDE) systems. Proprietary: Crimson Editor: A text editor which is typically used as a source code editor and HTML editor. Freeware: CygnusEd (CED) Proprietary: E Text Editor: Default under IBM OS/2 versions 2-4 [citation needed ...
This comparison of programming languages compares how object-oriented programming languages such as C++, Java, Smalltalk, Object Pascal, Perl, Python, and others manipulate data structures. Object construction and destruction
In Scratch 2.0, the stage area is on the left side, with the programming blocks palette in the middle, and the coding area on the right. Extensions are in the "More Blocks" section of the palette. [22] The web version of Scratch 2.0 introduced project autosaving. [79]: 23 The blocks palette in Scratch 2.0 is made of discrete sections that are ...