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  2. ReplayGain - Wikipedia

    en.wikipedia.org/wiki/ReplayGain

    ReplayGain is a proposed technical standard published by David Robinson in 2001 to measure and normalize the perceived loudness of audio in computer audio formats such as MP3 and Ogg Vorbis. It allows media players to normalize loudness for individual tracks or albums.

  3. FFmpeg - Wikipedia

    en.wikipedia.org/wiki/FFmpeg

    FFmpeg is a free and open-source software project consisting of a suite of libraries and programs for handling video, audio, and other multimedia files and streams. At its core is the command-line ffmpeg tool itself, designed for processing video and audio files.

  4. mp3DirectCut - Wikipedia

    en.wikipedia.org/wiki/Mp3DirectCut

    Increasing the audio volume can lead to distortion if, on playback, multiplying the audio data by the global gain may increase the volume past its clipping threshold. Audio recordings that use Compressed audio to cap the overall volume may have already adjusted the global gain field. This may limit the ability to further amplify the recording ...

  5. Comparison of audio coding formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_audio_coding...

    FFmpeg (decoding only), [7] FFmpeg with VisualOn libraries, Android (decoding only) [8] voice recording, audio No No No Yes No G.723.1: ITU-T 1996-03 G.723.1 (05/06) Non-free Various proprietary VoIP software FFmpeg voice recording: No Yes No Yes No G.726: ITU-T 1990-12 Free Various proprietary VoIP software FFmpeg, Ekiga and other VoIP ...

  6. libavcodec - Wikipedia

    en.wikipedia.org/wiki/Libavcodec

    Free and open-source software portal; libavcodec is a free and open-source [4] library of codecs for encoding and decoding video and audio data. [5]libavcodec is an integral part of many open-source multimedia applications and frameworks.

  7. OptimFROG - Wikipedia

    en.wikipedia.org/wiki/OptimFROG

    OptimFROG is a proprietary, lossless audio codec developed by Florin Ghido. OptimFROG is optimized for high compression (small file sizes) at the expense of encoding and decoding speed, and consistently measures among the highest compressing lossless codecs.

  8. Asao (codec) - Wikipedia

    en.wikipedia.org/wiki/Asao_(codec)

    Flash Player clients, when recording audio from a user's microphone, can use the Nellymoser Asao codec. (Flash Player 10 released in 2008 also supports the open source Speex codec. [3]) The sampling rate of the audio capture can be controlled by the Flash programmer to increase and decrease encoding bitrate and quality.

  9. Advanced Audio Coding - Wikipedia

    en.wikipedia.org/wiki/Advanced_Audio_Coding

    Advanced Audio Coding is designed to be the successor of the MPEG-1 Audio Layer 3, known as MP3 format, which was specified by ISO/IEC in 11172-3 (MPEG-1 Audio) and 13818-3 (MPEG-2 Audio). Improvements include: