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  2. 4+1 architectural view model - Wikipedia

    en.wikipedia.org/wiki/4+1_architectural_view_model

    UML Diagrams used to represent the development view include the Package diagram and the Component diagram. [2] Physical view: The physical view (aka the deployment view) depicts the system from a system engineer's point of view. It is concerned with the topology of software components on the physical layer as well as the physical connections ...

  3. V-model (software development) - Wikipedia

    en.wikipedia.org/wiki/V-Model_(software_development)

    The V-Model reflects a project management view of software development and fits the needs of project managers, accountants and lawyers rather than software developers or users. Although it is easily understood by novices, that early understanding is useful only if the novice goes on to acquire a deeper understanding of the development process ...

  4. Interface control document - Wikipedia

    en.wikipedia.org/wiki/Interface_control_document

    An interface control document (ICD) in systems engineering [1] and software engineering, provides a record of all interface information (such as drawings, diagrams, tables, and textual information) generated for a project. [2] The underlying interface documents provide the details and describe the interface or interfaces between subsystems or ...

  5. Systems development life cycle - Wikipedia

    en.wikipedia.org/wiki/Systems_development_life_cycle

    A systems development life cycle is composed of distinct work phases that are used by systems engineers and systems developers to deliver information systems.Like anything that is manufactured on an assembly line, an SDLC aims to produce high-quality systems that meet or exceed expectations, based on requirements, by delivering systems within scheduled time frames and cost estimates. [3]

  6. Software development process - Wikipedia

    en.wikipedia.org/wiki/Software_development_process

    In software engineering, a software development process or software development life cycle (SDLC) is a process of planning and managing software development. It typically involves dividing software development work into smaller, parallel, or sequential steps or sub-processes to improve design and/or product management .

  7. Capella (engineering) - Wikipedia

    en.wikipedia.org/wiki/Capella_(engineering)

    Capella was created by Thales in 2007, and has been under continuous development and evolution since then. The objective is to contribute to the transformation of engineering, providing an engineering environment which approach is based on models rather than focused on documents, piloted by a process, and offering, by construction, ways to ensure effective co-engineering.

  8. Adapter pattern - Wikipedia

    en.wikipedia.org/wiki/Adapter_pattern

    A sample UML class diagram for the adapter design pattern. [5] In the above UML class diagram, the client class that requires a target interface cannot reuse the adaptee class directly because its interface doesn't conform to the target interface. Instead, the client works through an adapter class that implements the target interface in terms ...

  9. Interface (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Interface_(object-oriented...

    In object-oriented programming, an interface or protocol type [a] is a data type that acts as an abstraction of a class. It describes a set of method signatures , the implementations of which may be provided by multiple classes that are otherwise not necessarily related to each other. [ 1 ]