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  2. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, macOS, BSD, Haiku, IRIX and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, and virtual reality. It is also used in creating video games.

  3. Executable compression - Wikipedia

    en.wikipedia.org/wiki/Executable_compression

    Executable compression used to be more popular when computers were limited to the storage capacity of floppy disks, which were both slow and low capacity media, and small hard drives; it allowed the computer to store more software in the same amount of space, without the inconvenience of having to manually unpack an archive file every time the ...

  4. Video games and Linux - Wikipedia

    en.wikipedia.org/wiki/Video_games_and_Linux

    Doom was one of the first major commercial games to be released for Linux.. The beginning of Linux as a gaming platform for commercial video games is widely credited to have begun in 1994 when Dave D. Taylor ported the game Doom to Linux, as well as many other systems, during his spare time.

  5. id Tech 4 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_4

    id Tech 4, popularly known as the Doom 3 engine, is a game engine developed by id Software and first used in the video game Doom 3.The engine was designed by John Carmack, who also created previous game engines, such as those for Doom and Quake, which are widely recognized as significant advances in the field.

  6. Unity build - Wikipedia

    en.wikipedia.org/wiki/Unity_build

    In software engineering, a unity build (also known as unified build, jumbo build or blob build) is a method used in C and C++ software development to speed up the compilation of projects by combining multiple translation units into a single one, usually achieved by using include directives to bundle multiple source files into one larger file.

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  8. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker is primarily intended for making games with 2D graphics, allowing out-of-box use of raster graphics, vector graphics (via SWF), [2] and 2D skeletal animations (via Esoteric Software's Spine) [3] [4] along with a large standard library for drawing graphics and 2D primitives. [5]

  9. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Physically based rendering (PBR) is a computer graphics approach that seeks to render images in a way that models the lights and surfaces with optics in the real world. It is often referred to as "Physically Based Lighting" or "Physically Based Shading". Many PBR pipelines aim to achieve photorealism.