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Art-based research is a mode of formal qualitative inquiry that uses artistic processes in order to understand and articulate the subjectivity of human experience. [ 1 ] [ 2 ] [ 3 ] The term was first coined by Elliot Eisner (1933–2014) who was a professor of Art and Education at the Stanford Graduate School of Education and one of the United ...
In decision problem versions of the art gallery problem, one is given as input both a polygon and a number k, and must determine whether the polygon can be guarded with k or fewer guards. This problem is ∃ R {\displaystyle \exists \mathbb {R} } -complete , as is the version where the guards are restricted to the edges of the polygon. [ 10 ]
At its extreme, formalism in art history posits that everything necessary to comprehending a work of art is contained within the work of art. The context of the work, including the reason for its creation, the historical background, and the life of the artist, that is, its conceptual aspect is considered to be external to the artistic medium ...
AP Art History is designed to allow students to examine major forms of artistic expression relevant to a variety of cultures evident in a wide variety of periods from the present to the past. Students acquire an ability to examine works of art critically, with intelligence and sensitivity, and to articulate their thoughts and experiences.
Art tends to have a way to reach people's emotions on a deeper level and when creating art, it is a way for them to release the emotions they cannot otherwise express. There is a professional denomination within psychotherapy called art therapy or creative arts therapy in which deals with diverse ways of coping with emotions and other cognitive ...
STEAM education is an approach to teaching STEM subjects that incorporates artistic skills like creative thinking and design. [1] [2] The name derives from the acronym STEM, with an A added to stand for arts.
He also addresses the mistaken equivalence by some that rule-based art is synonymous with generative art. For example, some art is based on constraint rules that disallow the use of certain colors or shapes. Such art is not generative because constraint rules are not constructive, i.e. by themselves they do not assert what is to be done, only ...
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