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In Gigastructural Engineering & More, a popular modification to the 4X game Stellaris, the Alderson Disk is featured as a buildable megastructure inhabitable by the player. In the game Honkai: Star Rail , the planet of Penacony is actually a large artificial space station-like megastructure housing a hotel surrounded by two small Alderson disks ...
One of the simplest examples of a stellar engine is the Shkadov thruster (named after Dr. Leonid Shkadov, who first proposed it), or a class-A stellar engine. [5] Such an engine is a stellar propulsion system, consisting of an enormous mirror/light sail—actually a massive type of solar statite large enough to classify as a megastructure—which would balance gravitational attraction towards ...
A cut-away diagram of an idealized Dyson shell—a variant on Dyson's original concept—1 AU in radius. Most stellar scale megastructure proposals are designs to make use of the energy from a sun-like star while possibly still providing gravity or other attributes that would make it attractive for an advanced civilization.
Stellaris received "generally favorable" reviews, according to review aggregator Metacritic. [48] A number of reviews emphasized the game's approachable interface and design, along with a highly immersive and almost RPG-like early game heavily influenced by the player's species design decisions, and also the novelty of the end-game crisis events.
Stellar engineering is a type of engineering (currently a form of exploratory engineering) concerned with creating or modifying stars through artificial means.. While humanity does not yet possess the technological ability to perform stellar engineering of any kind, stellar manipulation (or husbandry), requiring substantially less technological advancement than would be needed to create a new ...
Engineering on an astronomical scale, or astronomical engineering, i.e., engineering involving operations with whole astronomical objects (planets, stars, etc.), is a known theme in science fiction, as well as a matter of recent scientific research and exploratory engineering.
The concept is depicted in the video game Stellaris, where players are given the option of transforming planets into ecumenopolises, which provides a great deal of housing and space for industrial production through the construction of arcologies, at the cost of making the planet's natural resources inaccessible. [8]
A mechanism for "harvesting" solar wind (RC = ring current, MN = magnetic nozzles, J = plasma jet). The simplest system for star lifting would increase the rate of solar wind outflow by directly heating small regions of the star's atmosphere, using any of a number of different means to deliver energy such as microwave beams, lasers, or particle beams – whatever proved to be most efficient ...