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  2. List of Dungeons & Dragons adventures - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.

  3. D&D Adventurers League - Wikipedia

    en.wikipedia.org/wiki/D&D_Adventurers_League

    The D&D Adventurers League requires both players and Dungeon Masters to keep official logs of their play experience and it includes an additional ruleset for play in order to facilitate the ability [63] to "drop in or out on a session by session basis". [64] This includes unique rules on experience points, magic items and gold. [65]

  4. Editions of Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Editions_of_Dungeons_&_Dragons

    The original D&D was published as a box set in 1974 and features only a handful of the elements for which the game is known today: just three character classes (fighting-man, magic-user, and cleric); four races (human, dwarf, elf, and hobbit); only a few monsters; only three alignments (lawful, neutral, and chaotic).

  5. Princes of the Apocalypse - Wikipedia

    en.wikipedia.org/wiki/Princes_of_the_Apocalypse

    The fire cult, Cult of the Eternal Flame, is led by the tiefling Vanifer; The water cult, Cult of the Crushing Wave, is led by the sailor Gar Shatterkeel; This campaign takes characters from level 1 through level 15 as adventurers battle the elemental cults across the North and work to uncover their true agenda.

  6. The Throne of Bloodstone - Wikipedia

    en.wikipedia.org/wiki/The_Throne_of_Bloodstone

    This module requires the player characters, as the rulers of Bloodstone Pass if following the series, to find the true power behind the Witch-King and defeat it. The module requires the players to journey to the Abyss , confront Orcus , one of its greatest demons, steal the Wand of Orcus , and destroy it.

  7. Power Stone (video game) - Wikipedia

    en.wikipedia.org/wiki/Power_Stone_(video_game)

    Power Stone [2] is a 1999 arcade fighting game developed and published by Capcom, released on the Sega NAOMI arcade board [3] and ported to the Dreamcast home console. It consists of battles in three-dimensional environments and contains objects that could be picked up and used.

  8. Adventures in Middle-earth - Wikipedia

    en.wikipedia.org/wiki/Adventures_in_Middle-earth

    Instead, the system introduces new character classes, as well as new Cultures, Virtues and Backgrounds more in keeping with the Middle-earth setting. Similarly, magic items usually found in D&D are replaced by "heirlooms", items of lesser power that nevertheless are valuable in the low-magic setting. [1]

  9. Strixhaven: A Curriculum of Chaos - Wikipedia

    en.wikipedia.org/wiki/Strixhaven:_A_Curriculum...

    Quandrix: a college focused on math [9] where "they study patterns, fractals, and symmetries to command power over the fundamental forces of nature" [10] Silverquill: a college for "literature nerds" [9] where students "wield the magic of words, from inspiring battle poetry to biting arcane insults". [10]