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  2. Google Developers Live - Wikipedia

    en.wikipedia.org/wiki/Google_Developers_Live

    Google Developers Live is the live, streaming content [1] for the developers and Google developers on many of Google's platforms. Through the use of streaming video and Google+ hangouts, it is organized by Google around the world. [ 2 ]

  3. Gradle - Wikipedia

    en.wikipedia.org/wiki/Gradle

    Gradle offers support for all phases of a build process including compilation, verification, dependency resolving, test execution, source code generation, packaging and publishing. Because Gradle follows a convention over configuration approach, it is possible to describe all of these build phases in short configuration files.

  4. YouTube Studio - Wikipedia

    en.wikipedia.org/wiki/YouTube_Studio

    YouTube Studio offers features for creators to manage their own channels, including a dashboard for news and personal notifications, [7] [8] general management of one's own videos on the platform, [9] channel analytics, [10] monetization and copyright management, [11] [12] and other resources and tools for channel customization. [13] [14] [15] [16]

  5. Spotify - Wikipedia

    en.wikipedia.org/wiki/Spotify

    Daniel Ek, co-founder and CEO of Spotify, discussed "what he called an artist-friendly streaming solution". He explained, "An extension of the internet radio craze of the early 2000s, Spotify would license content from record labels, and then support artists as people listened to their music." [389]

  6. 2023 in video games - Wikipedia

    en.wikipedia.org/wiki/2023_in_video_games

    In the video game industry, 2023 saw significant changes within larger publishers and developers. Microsoft, after having satisfied worldwide regulatory bodies, completed its US$69 billion acquisition of Activision Blizzard, making them the third largest game publisher in the world.