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The Temple of Elemental Evil is an adventure module for the fantasy role-playing game Dungeons & Dragons, set in the game's World of Greyhawk campaign setting.The module was published by TSR, Inc. in 1985 for the first edition Advanced Dungeons & Dragons rules.
The Temple of Elemental Evil is a 2003 role-playing video game by Troika Games. It is a remake of the classic Dungeons & Dragons adventure The Temple of Elemental Evil using the 3.5 edition rules. This is the only computer role-playing game to take place in the Greyhawk campaign setting, and the first video game to implement the 3.5 edition ...
It was originally published by American game company Wizards of the Coast in 2001 as a sequel to the 1985 Advanced Dungeons & Dragons (AD&D) module, The Temple of Elemental Evil. [ 2 ] The plot of the module pits the player characters against the third iteration of the cult of the Elder Elemental Eye and the power of their Temple of Elemental ...
Temple of Elemental Evil - 1st Ed. AD&D - Greyhawk (Oerth) Code TSR# Title Levels Author(s) Published Notes T1 9026: The Village of Hommlet: 1–3: Gary Gygax: 1979 T1–4 9147: The Temple of Elemental Evil: 1–8: Gary Gygax Frank Mentzer: 1985: Includes abridged T1. Ranked 4th greatest adventure of all time [1]
The Temple of Elemental Evil is a 2001 fantasy novel by Thomas M. Reid. It is set in the world of Greyhawk and based on the Dungeons & Dragons role-playing game, specifically the adventure T1-4 The Temple of Elemental Evil. [1]
In 1980, Gygax began rewriting the adventure for first edition AD&D, expanding it to include outdoor encounters. The redevelopment of The Lost Caverns of Tsojcanth was one of the major delays in the completion of The Temple of Elemental Evil. [8]
The elemental cults in the original Temple of elemental evil believed they were worshiping the destructive powers of the elements themselves, with a few believing their patron was Zuggtmoy; however, only a few knew that Tharizdun was the cults' true patron. Tharizdun is sometimes worshiped by nonhuman aberrations such as aboleths, neogi, and grell.
The 152-page supermodule bears the code "GDQ1–7" for "Giants, Drow and Queen," and can be further combined with two other campaigns to form an even larger campaign. The larger campaign begins with T1–4, The Temple of Elemental Evil, continues on to A1–4, Scourge of the Slave Lords, and concludes with GDQ1–7.
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