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Scratch is a high-level, block-based visual programming language and website aimed primarily at children as an educational tool, with a target audience of ages 8 to 16. [9] [10] Users on the site can create projects on the website using a block-like interface.
Scratch Team : SVG development . The SVG code is . This text-logo was created with a text editor. A raster version of this text-logo is available. It should be used ...
Scratch project Scratch: SB2: Scratch 2.0 project Scratch: SB3: Scratch 3.0 project Scratch: SBH: Header ScriptBasic SBV: Superbase RDBMS form definition data Superbase (database) SBX: For experimental extensions to Scratch: Used by scratchX (scratchx.org) SCALA: Scala source code file Scala (programming language) SCM: Scheme source code file ...
You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.
Windows 3.0 is the third major release of Microsoft Windows, launched on May 22, 1990.It introduces a new graphical user interface (GUI) that represents applications as clickable icons, instead of the list of file names in its predecessors.
"Adaptation" means a work based upon the Work, or upon the Work and other pre-existing works, such as a translation, adaptation, derivative work, arrangement of music or other alterations of a literary or artistic work, or phonogram or performance and includes cinematographic adaptations or any other form in which the Work may be recast, transformed, or adapted including in any form ...
WASHINGTON (Reuters) -The number of Americans filing new applications for jobless benefits fell more than expected last week, reversing the prior week's jump and suggesting that a gradual labor ...
OpenGL for Embedded Systems (OpenGL ES or GLES) is a subset of the OpenGL computer graphics rendering application programming interface (API) for rendering 2D and 3D computer graphics such as those used by video games, typically hardware-accelerated using a graphics processing unit (GPU).
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